package stk

  1. Overview
  2. Docs
Legend:
Page
Library
Module
Module type
Parameter
Class
Class type
Source

Source file bin.ml

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
(*********************************************************************************)
(*                OCaml-Stk                                                      *)
(*                                                                               *)
(*    Copyright (C) 2023-2024 INRIA All rights reserved.                         *)
(*    Author: Maxence Guesdon, INRIA Saclay                                      *)
(*                                                                               *)
(*    This program is free software; you can redistribute it and/or modify       *)
(*    it under the terms of the GNU General Public License as                    *)
(*    published by the Free Software Foundation, version 3 of the License.       *)
(*                                                                               *)
(*    This program is distributed in the hope that it will be useful,            *)
(*    but WITHOUT ANY WARRANTY; without even the implied warranty of             *)
(*    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the               *)
(*    GNU General Public License for more details.                               *)
(*                                                                               *)
(*    You should have received a copy of the GNU General Public                  *)
(*    License along with this program; if not, write to the Free Software        *)
(*    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA                   *)
(*    02111-1307  USA                                                            *)
(*                                                                               *)
(*    As a special exception, you have permission to link this program           *)
(*    with the OCaml compiler and distribute executables, as long as you         *)
(*    follow the requirements of the GNU GPL in regard to all of the             *)
(*    software in the executable aside from the OCaml compiler.                  *)
(*                                                                               *)
(*    Contact: Maxence.Guesdon@inria.fr                                          *)
(*                                                                               *)
(*********************************************************************************)

(** Widgets which can contain one widget. *)

open Misc
open Tsdl
open Widget

(** Widget containing one child. This widget is usually not used
  directly but inherited. *)
class bin ?classes ?name ?props ?wdata () =
  object(self)
    inherit Widget.widget ?classes ?name ?props ?wdata () as super

    (**/**)
    method kind = "bin"
    val mutable child = (None : widget option)
    method compute_child_geometry : Widget.widget -> G.t =
      fun w ->
        let cg = { super#g_inner with x = 0; y = 0 } in
        let m = w#margin in
        let cg =
          { G.x = m.left ; y = m.top ;
            w = max 0 (cg.w - m.left - m.right) ;
            h = max 0 (cg.h - m.top - m.bottom) ;
          }
        in
        [%debug "%s#compute_child_geometry: %a" self#me G.pp cg];
        cg

    method set_p p ?delay ?(propagate=false) v =
      [%debug "%s#set_p ~propagate:%b" self#me propagate];
      super#set_p ?delay ~propagate p v ;
      match delay, Props.transition p with
      | Some _, Some _ -> ()
      | _ ->
          if propagate then
            match child with
            | None -> ()
            | Some w -> w#set_p ~propagate p v
          else
            ()

    method! do_apply_theme ~root ~parent parent_path rules =
      super#do_apply_theme ~root ~parent parent_path rules;
      let path = self#css_path ~parent_path () in
      Option.iter (fun w ->
         w#do_apply_theme ~root ~parent:theme_props path rules)
        child

    method wtree =
      let l = match child with None -> [] | Some w -> [w#wtree] in
      Widget.N (self#coerce, l)

    method to_child_coords (x,y) = (x - g.x - g_inner.x, y - g.y - g_inner.y)

    method! baseline =
      match child with
      | None -> super#baseline
      | Some c ->
          let b = c#baseline in
          let cg = c#geometry in
          b + cg.y + g_inner.y

    method! focused_widget =
      match child with
      | None -> Some self#coerce
      | Some c ->
          match c#focused_widget with
          | None -> Some self#coerce
          | Some w -> Some w

    method! release_focus =
      match
        match child with
        | None -> true
        | Some c -> c#release_focus
      with
      | true ->
          self#set_p Props.is_focus false ;
          self#set_p Props.has_focus false ;
          true
      | _ -> false

    method! set_has_focus b =
      match super#set_has_focus b with
      | true -> true
      | false ->
          match child with
          | None -> false
          | Some w -> w#set_has_focus b

    method! grab_focus ?(last=false) () =
      [%debug "%s#grab_focus ~last:%b" self#me last];
      if self#visible then
        match self#get_p Props.focusable with
        | true ->
            (match self#get_focus with
             | None -> false
             | Some _ -> true
            )
        | _ ->
            match self#get_p Props.can_focus with
            | false -> false
            | true ->
                match child with
                | None -> false
                | Some c -> c#grab_focus ~last ()
      else
        false

    method! on_sdl_event_down ~oldpos pos e =
      if self#sensitive then
        let b =
          match child with
          | None -> false
          | Some w ->
              [%debug "%s#on_sdl_event_down: propagating event to %s"
                 self#me w#me];
              let child_pos = Option.map self#to_child_coords pos in
              let child_oldpos = Option.map self#to_child_coords oldpos in
              w#on_sdl_event_down ~oldpos:child_oldpos child_pos e
        in
        match b with
        | true -> true
        | false -> self#on_sdl_event pos e
      else
        false

    method on_sdl_event_me (pos:(int*int) option) (e:Sdl.event) = false
    method! on_sdl_event (pos:(int*int) option) (e:Sdl.event) =
      match self#on_sdl_event_me pos e with
      | true -> true
      | false -> super#on_sdl_event pos e

    method! set_parent ?with_rend w =
      super#set_parent ?with_rend w ;
      match child with
      | None -> ()
      | Some c -> c#set_parent ?with_rend (Some self#coerce)

    method! child_reparented w =
      match child with
      | Some c when c#equal w ->
          [%debug "%s#child_reparented %s; child <- None" self#me w#me];
          child <- None; self#need_resize
      | _ -> ()

    (**/**)

   method remove_child =
      (match child with
       | None -> ()
       | Some w ->
           child <- None;
           w#set_parent None
      );
      self#need_resize

    method child = child
    method set_child w =
      let old_parent = w#parent in
      match old_parent with
      | Some p when p#equal self#as_widget -> ()
      | _ ->
          self#remove_child ;
          [%debug "%s#set_child %s" self#me w#me];
          child <- Some w;
          Option.iter (fun p -> p#child_reparented w) old_parent ;
          w#set_parent ?with_rend: self#with_renderer (Some self#coerce) ;
          self#need_resize;

    (**/**)

    method update_child_geometry =
      match child with
      | None -> ()
      | Some w -> w#set_geometry (self#compute_child_geometry w)

    method child_geometry =
      match child with
      | None -> G.zero
      | Some w -> w#geometry

    method render_child ~layer renderer ~offset:(x,y) ~(g_none:G.t) ~g_child =
      (* coordinates are still using current widget's origin (i.e. relative to parent) *)
      [%debug "%s#render_child layer=%a ~offset=%d,%d g_none=%a g_child=%a"
         self#me Layer.pp layer x y G.pp g_none G.pp g_child];
      match child with
      | None ->
          if layer = self#get_p Props.layer then
            let g_none = G.translate ~x ~y g_none in
            Render.fill_rect renderer (Some g_none) self#bg_color_now
          else
            ()
      | Some w ->
          let off_x = g.x + g_inner.x in
          let off_y = g.y + g_inner.y in
          let offset = (x+off_x, y+off_y) in
          let g_child = G.translate ~x:(-off_x) ~y:(-off_y) g_child in
          w#render ~layer renderer ~offset g_child

    method render_me_parent ~layer rend ~offset rg =
      [%debug "%s#render_me_parent offset=(%d,%d) rg=%a"
        self#me (fst offset) (snd offset) G.pp rg];
      ()

    method render_me ~layer rend ~offset rg =
      self#render_me_parent ~layer rend ~offset rg;
      self#render_child ~layer
        rend ~offset ~g_none:self#child_geometry ~g_child:rg

    method child_min_width =
      match child with None -> 0 | Some w -> w#min_width
    method child_min_height =
      match child with None -> 0 | Some w -> w#min_height
    method child_max_width =
      match child with None -> None | Some w -> w#max_width
    method child_max_height =
      match child with None -> None | Some w -> w#max_height
    method child_margin =
      match child with None -> Props.trbl__ 0 | Some c -> c#margin

    method! private min_width_ = super#min_width_ + self#child_min_width
    method! private min_height_ = super#min_height_ + self#child_min_height
    method! max_width =
      match self#child_max_width with
      | None -> super#max_width
      | Some n -> Some (super#min_width_ + n)
    method! max_height =
      match self#child_max_height with
      | None -> super#max_height
      | Some n -> Some (super#min_height_ + n)

    method private widget_min_width_ = super#min_width_
    method private widget_min_height_ = super#min_height_

    method! set_geometry geom =
      super#set_geometry geom ;
      self#update_child_geometry

    method! is_leaf_widget = false
    method! leaf_widget_at ~x ~y =
      match child with
      | None -> None
      | Some w ->
          let (x,y) = self#to_child_coords (x,y) in
          w#leaf_widget_at ~x ~y
    method! next_widget ?inside ~loop pred w =
      match w, child with
      | None, Some c -> c#next_widget ?inside ~loop pred None
      | _ -> super#next_widget ?inside ~loop pred (Some self#coerce)

    method! prev_widget ?inside ~loop pred w =
      match w, child with
      | None, Some c -> c#prev_widget ?inside ~loop pred None
      | _ -> super#prev_widget ?inside ~loop pred (Some self#coerce)

    method! destroy =
      super#destroy ;
      [%debug "%s#child_destroy" self#me];
      match child with
      | None -> ()
      | Some w -> w#destroy

  end

(** Convenient function to create a {!class-bin}.
   See {!Widget.widget_arguments} for arguments. *)
let bin ?classes ?name ?props ?pack ?wdata () =
  let w = new bin ?classes ?name ?props ?wdata () in
  Widget.may_pack ?pack w#coerce ;
  w

(** {2 Event boxes} *)

(** An event_box is a {!class-bin} widget which differs in the way events are
  propagated: if an event is not handled by this widget, then it is
  propagated to its child. This is useful for example to catch
  keystrokes for keyboard shortcuts. *)
class event_box ?classes ?name ?props ?wdata () =
  object(self)
    inherit bin ?classes ?name ?props ?wdata () as super

    (**/**)

    method kind = "event_box"

    method! on_sdl_event_down ~oldpos pos e =
      if self#sensitive then
        match self#on_sdl_event pos e with
        | true -> true
        | false ->
            match child with
            | None -> false
            | Some w ->
                let child_pos = Option.map self#to_child_coords pos in
                let child_oldpos = Option.map self#to_child_coords oldpos in
                w#on_sdl_event_down ~oldpos:child_oldpos child_pos e
      else
        false
  end

(** Convenient function to create a {!class-event_box}.
  See {!Widget.widget_arguments} for arguments. *)
let event_box ?classes ?name ?props ?wdata ?pack () =
  let w = new event_box ?classes ?name ?props ?wdata () in
  Widget.may_pack ?pack w#coerce ;
  w

(** {2 Fixed-size widget} *)

(** A [fixed_size] widget is a {!class-bin} widget whose width and
  height can be fixed. *)
class fixed_size ?classes ?name ?props ?wdata ?w ?h () =
  object(self)
    inherit bin ?classes ?name ?props ?wdata () as super

    (**{3 Properties} *)

    method set_height h = self#set_p Props.height h
    method set_width w = self#set_p Props.width w

    (**/**)
    method kind = "fixed_size"

    method private min_width_ =
      match self#opt_p Props.width with
      | Some w when w >= 0 -> w
      | _ -> self#child_min_width
    method private min_height_ =
      match self#opt_p Props.height with
      | Some h when h >= 0 -> h
      | _ -> self#child_min_height
    method! max_width =
      match self#opt_p Props.width with
      | Some x -> Some (abs x)
      | _ -> self#child_max_width
    method! max_height =
      match self#opt_p Props.height with
      | Some x -> Some (abs x)
      | _ -> self#child_max_height

    initializer
      (* modify props here rather than before object(self) so
         that they have been duplicated in widget init *)
      let () = match w with None -> () | Some w -> Props.set props Props.width w in
      let () = match h with None -> () | Some h -> Props.set props Props.height h in
      ()
  end

(** Convenient function to create a {!class-fixed_size}.
  [w] and [h] optional arguments specify width and height.
  See {!Widget.widget_arguments} for other arguments. *)
let fixed_size ?classes ?name ?props ?wdata ?w ?h ?pack () =
  let w = new fixed_size ?classes ?name ?props ?wdata ?w ?h () in
  Widget.may_pack ?pack w#coerce ;
  w

(** {2 Scrollboxes} *)

type _ Events.ev +=
| HScrolled : (unit -> unit) Events.ev (* a horizontal scroll occured *)
| VScrolled : (unit -> unit) Events.ev (* a vertical scroll occured *)

(** Policy for scrollbars:
  {ul
  {- [`ALWAYS]: always displays scrollbar, even when not needed.}
  {- [`NEVER]: never displays scrollbar, even when needed.}
  {- [`AUTOMATIC]: displays scrollbar only when needed, i.e. when
     child content is larger than the scrollbox in the considered
     direction (horizontal or vertical).}
  {- [`NOSCROLL]: do not scroll, constraint child with available width or height.}
  }
*)
type scrollbar_policy = [`ALWAYS | `NEVER | `AUTOMATIC | `NOSCROLL ]

let scrollbar_policies = [`ALWAYS ; `NEVER ; `AUTOMATIC ; `NOSCROLL ]

let string_of_scrollbar_policy : scrollbar_policy -> string = function
| `ALWAYS -> "always"
| `NEVER -> "never"
| `AUTOMATIC -> "automatic"
| `NOSCROLL -> "noscroll"

let scrollbar_policy_of_string =
  Css.T.mk_of_string ~case_sensitive:false
    string_of_scrollbar_policy scrollbar_policies

(** {!Ocf} wrapper for {!scrollbar_policy}. *)
let scrollbar_policy_wrapper : scrollbar_policy Ocf.Wrapper.t =
  let to_json ?with_doc x = `String (string_of_scrollbar_policy x) in
  let from_json ?def json =
    match json with
    | `String s ->
        (match scrollbar_policy_of_string s with
         | None -> Ocf.invalid_value json
         | Some x -> x
        )
    | _ -> Ocf.invalid_value json
  in
  Ocf.Wrapper.make to_json from_json

module TScrollbar_policy = struct
    type t = scrollbar_policy
    let compare = Stdlib.compare
    let wrapper = Some scrollbar_policy_wrapper
    let transition = None
  end
module PScrollbar_policy = Props.Add_prop_type(TScrollbar_policy)

let scrollbar_policy_prop : scrollbar_policy Props.mk_prop =
  PScrollbar_policy.mk_prop

let css_scrollbar_policy_prop = Theme.keyword_prop
  string_of_scrollbar_policy scrollbar_policy_of_string `AUTOMATIC

let hscrollbar_policy = scrollbar_policy_prop
  ~default:`AUTOMATIC "hscrollbar_policy"

let css_hscrollbar_policy = css_scrollbar_policy_prop hscrollbar_policy

let vscrollbar_policy = scrollbar_policy_prop
 ~default:`AUTOMATIC "vscrollbar_policy"

let css_vscrollbar_policy = css_scrollbar_policy_prop vscrollbar_policy

let hscrollbar_covers_child = Props.bool_prop
  ~after:[Props.Resize]
  ~default:true ~inherited:true "hscrollbar_covers_child"

let css_hscrollbar_covers_child = Theme.bool_prop hscrollbar_covers_child

let vscrollbar_covers_child = Props.bool_prop
  ~after:[Props.Resize]
  ~default:true ~inherited:true "vscrollbar_covers_child"

let css_vscrollbar_covers_child = Theme.bool_prop vscrollbar_covers_child

(* FIXME: use render layer to render scrollbars ? *)
class scrollbox ?classes ?name ?props ?wdata () =
  object(self)
    inherit bin ?classes ?name ?props ?wdata () as super

    (**/**)
    method kind = "scrollbox"
    val mutable content_w = 0
    val mutable content_h = 0
    val mutable offset_x = 0
    val mutable offset_y = 0
    val mutable g_handle_v = G.zero
    val mutable g_handle_h = G.zero
    val mutable state_machine :
      [`Base|`Moving_handle of int * int * Props.orientation] Misc.state_machine =
        Misc.empty_state_machine
    (**/**)

    (** {3 Properties} *)

    method hscrollbar_policy = self#get_p hscrollbar_policy
    method set_hscrollbar_policy = self#set_p hscrollbar_policy
    method vscrollbar_policy = self#get_p vscrollbar_policy
    method set_vscrollbar_policy = self#set_p vscrollbar_policy
    method hscrollbar_covers_child = self#get_p hscrollbar_covers_child
    method set_hscrollbar_covers_child = self#set_p hscrollbar_covers_child
    method vscrollbar_covers_child = self#get_p vscrollbar_covers_child
    method set_vscrollbar_covers_child = self#set_p vscrollbar_covers_child
    method scrollbar_width = self#get_p Props.scrollbar_width
    method set_scrollbar_width = self#set_p Props.scrollbar_width

    (** {3 Other methods} *)

    (**/**)

    method! to_child_coords (x,y) =
      (offset_x + x - g.x - g_inner.x,
       offset_y + y - g.y - g_inner.y)

    method! to_desktop_coords ~x ~y =
      let x = x - offset_x and y = y - offset_y in
      super#to_desktop_coords ~x ~y

    method! child_visible_rect w =
      G.{ g_inner with x = offset_x ; y = offset_y }

    (**/**)

    (** [#vscroll off] vertically scrolls by off. A negative offset
     moves up, a positive one moves down. Checks are performed not to
     scroll out of bounds.*)
    method vscroll offset =
      let gch = self#gchild_h in
      let new_off_y = max 0 (min (offset_y + offset) (content_h - gch)) in
      if new_off_y <> offset_y then
        (
         [%debug "%s#vscroll offset_y: %d => %d" self#me offset_y new_off_y];
         offset_y <- new_off_y ;
         self#set_g_handle_v ;
         super#need_render ~layer:(self#get_p Props.layer) g;
         self#trigger_unit_event VScrolled ()
        )

    (** [#hscroll off] horizontally scrolls by off. A negative offset
     moves left, a positive one moves right. Checks are performed not to
     scroll out of bounds.*)
   method hscroll offset =
      let gcw = self#gchild_w in
      let new_off_x = max 0 (min (offset_x + offset) (content_w - gcw)) in
      if new_off_x <> offset_x then
        (
         offset_x <- new_off_x ;
         self#set_g_handle_h ;
         super#need_render ~layer:(self#get_p Props.layer) g ;
         self#trigger_unit_event HScrolled ()
        )

    (** [#offsets] return x-offset and y-offset, i.e. the top left corner
      coordinates displayed of the child content. *)
    method offsets = (offset_x, offset_y)

    (** [#scroll_to ~x ~y] sets x-offset and y-offset to [x] and [y].
       [x] and [y] are corrected to valid bounds
         (> 0 and < content - displayed rect).
    *)
    method scroll_to ~x ~y =
      [%debug "%s#scroll_to ~x:%d ~y:%d" self#me x y];
      let old_x = offset_x in
      let old_y = offset_y in
      offset_x <- max 0 (min x (content_w - self#gchild_w));
      offset_y <- max 0 (min y (content_h - self#gchild_h));
      [%debug "%s#scroll_to offset_y: %d => %d" self#me old_y offset_y];
      let bx = if offset_x <> old_x then (self#set_g_handle_h ; true) else false in
      let by = if offset_y <> old_y then (self#set_g_handle_v ; true) else false in
      let () = if bx || by then super#need_render ~layer:(self#get_p Props.layer) g in
      let () = if bx then self#trigger_unit_event HScrolled () in
      let () = if by then self#trigger_unit_event VScrolled () in
      ()

    (** [#hscroll_range] returns the start and stop horizontal range (from 0. to 1.)
       of the child which is currently displayed. *)
    method hscroll_range =
      if content_h <= 0 then
        (0., 0.)
      else
        let ch = self#gchild_h in
        let h = float content_h in
        (float offset_y /. h, float (offset_y + ch) /. h)

    (** [#vscroll_range] returns the start and stop vertical range (from 0. to 1.)
       of the child which is currently displayed. *)
    method vscroll_range =
      if content_h <= 0 then
        (0., 0.)
      else
        let ch = self#gchild_h in
        let h = float content_h in
        (float offset_y /. h, float (offset_y + ch) /. h)

    (**/**)

    method! show_child_rect r =
      let exposed = G.{ x = offset_x ; y = offset_y ; w = self#gchild_w ; h = self#gchild_h } in
      [%debug "%s#show_child_rect r=%a exposed=%a" self#me G.pp r G.pp exposed];
      let f rx rw ex ew =
        if rw >= ew then
          rx
        else
          if rx >= ex then
            if rx + rw <= ex + ew then
              ex
            else
              ex + (rx + rw) - (ex + ew)
          else
            rx
      in
      let x = f r.x r.w exposed.x exposed.w in
      let y = f r.y r.h exposed.y exposed.h in
      [%debug "%s#show_child_rect scroll to x:%d y:%d" self#me x y];
      self#scroll_to ~x ~y;
      self#show

    method! on_key_down pos event key mods =
      [%debug "%s#on_key_down: %s" self#me (Tsdl.Sdl.get_key_name key)];
      let old_off_x = offset_x in
      let old_off_y = offset_y in
      let handled =
        match key with
        | k when k = Sdl.K.home -> self#vscroll (-max_int); true
        | k when k = Sdl.K.kend -> self#vscroll (max_int-offset_y); true
        | k when k = Sdl.K.pageup -> self#vscroll (-g_inner.h); true
        | k when k = Sdl.K.pagedown -> self#vscroll g_inner.h; true
        | k when k = Sdl.K.up -> self#vscroll (-25); true
        | k when k = Sdl.K.down -> self#vscroll 25; true
        | k when k = Sdl.K.left -> self#hscroll (-25); true
        | k when k = Sdl.K.right -> self#hscroll (25); true
        | _ -> false
      in
      match handled with
      | true -> (offset_x <> old_off_x || offset_y <> old_off_y)
      | false -> super#on_key_down pos event key mods

    method on_sdl_event_me pos ev =
      if self#sensitive then
        match state_machine.f pos ev with
        | false -> super#on_sdl_event_me pos ev
        | true -> true
      else
        false

    method! on_sdl_event_down ~oldpos pos e =
      if self#sensitive then
        let b =
          match child with
          | None -> false
          | Some w ->
              (* propagate events with coords only if pos or oldpos is in child *)
              match oldpos, pos with
              | None, None ->
                  w#on_sdl_event_down ~oldpos:None None e
              | _ ->
                  let gc = self#g_child in
                  [%debug "%s#on_sdl_event_down: g_child=%a, pos=%s"
                     self#me G.pp gc
                       (match pos with None -> "None" | Some (x,y) -> Printf.sprintf "%d,%d" x y)];
                  let f = function
                  | None -> false
                  | Some (x,y) ->
                      let x = x - g.x - g_inner.x in
                      let y = y - g.y - g_inner.y in
                      G.inside ~x ~y gc
                  in
                  if f oldpos || f pos then
                    (
                     [%debug "%s#on_sdl_event_down: propagating event to %s"
                        self#me w#me];
                     let child_pos = Option.map self#to_child_coords pos in
                     let child_oldpos = Option.map self#to_child_coords oldpos in
                     w#on_sdl_event_down ~oldpos:child_oldpos child_pos e
                    )
                  else
                    false
        in
        match b with
        | true -> true
        | false -> self#on_sdl_event pos e
      else
        false

    method on_mouse_leave =
      (match state_machine.state () with
       | `Moving_handle _ -> state_machine.set_state `Base
       | _ -> ()
      );
      super#on_mouse_leave

    method state_on_event state pos ev =
      match state, pos, Sdl.Event.(enum (get ev typ)) with
      | `Base, _, `Mouse_wheel ->
          if mouse_on_widget then
            (
             let old_off_x = offset_x in
             let old_off_y = offset_y in
             let x = Sdl.Event.(get ev mouse_wheel_x) in
             let y = Sdl.Event.(get ev mouse_wheel_y) in
             [%debug
                "%s#on_even mouse wheel (%d,%d) content_w=%d, g.w=%d, content_h=%d, g.h=%d"
                  self#me x y content_w g.w content_h g.h];
             self#vscroll (- y * 25);
             self#hscroll (- x * 25);
             Some (`Base, offset_x <> old_off_x || offset_y <> old_off_y)
            )
          else
            None
      | `Base, Some (x,y), `Mouse_button_down ->
          let x = x - g.x - g_inner.x in
          let y = y - g.y - g_inner.y in
          if G.inside ~x ~y g_handle_h then
            Some (`Moving_handle (offset_x, x, Props.Horizontal), true)
          else
            if G.inside ~x ~y g_handle_v then
             Some (`Moving_handle (offset_y, y, Props.Vertical), true)
            else
              None
      | `Moving_handle (off, cursor_offset, Props.Horizontal), Some (x,_), `Mouse_motion ->
          let x = x - g.x - g_inner.x in
          let r = float content_w /. float self#gchild_w in
          let x = off + (truncate (float (x - cursor_offset) *. r)) in
          self#scroll_to ~x ~y:offset_y;
          None
      | `Moving_handle (off, cursor_offset, Props.Vertical), Some (_,y), `Mouse_motion ->
          let y = y - g.y - g_inner.y in
          let r = float content_h /. float self#gchild_h in
          let y = off + (truncate (float (y - cursor_offset) *. r)) in
          self#scroll_to ~x:offset_x ~y;
          None
      | `Moving_handle _, _, `Mouse_button_up ->
          Some (`Base, true)
      | (`Base|`Moving_handle _), _, _ -> None

    method private gchild_w =
      match self#vscrollbar_covers_child with
      | true -> g_inner.w
      | false ->  g_inner.w - g_handle_v.w - 2
    method private gchild_h =
      match self#hscrollbar_covers_child with
      | true -> g_inner.h
      | false ->  g_inner.h - g_handle_h.h - 2

    method private must_show_scroll_h =
      match self#hscrollbar_policy with
      | `NEVER | `NOSCROLL -> false
      | `ALWAYS -> true
      | `AUTOMATIC ->
          let gc_w = self#gchild_w in
          [%debug "%s#must_show_scroll_h content_w=%d, gc_w=%d"
            self#me content_w gc_w];
          content_w > gc_w

    method private must_show_scroll_v =
      match self#vscrollbar_policy with
      | `NEVER | `NOSCROLL -> false
      | `ALWAYS -> true
      | `AUTOMATIC ->
          let gc_h = self#gchild_h in
          content_h > gc_h

    method g_child =
      let gc = { g_inner with w = self#gchild_w ; h = self#gchild_h } in
      [%debug "%s#g_child => %a" self#me G.pp gc];
      gc

    method private set_g_handle_h =
      let gcw = self#gchild_w in
      let w =
        let ratio = float gcw /. float content_w in
        let w = truncate (float g_inner.w *. ratio) in
        max (self#get_p Props.scrollbar_handle_min_size) w
      in
      let x =
        let ratio = float offset_x /. float (content_w - gcw) in
        max 0 (truncate (float (g_inner.w - w) *. ratio))
      in
      let sw = self#get_p Props.scrollbar_width in
      let gh = { G.x ; G.y = g_inner.h - 1 - sw ; w; h = sw } in
      [%debug "scroll: g_handle_h set to %a" G.pp gh];
      g_handle_h <- gh

    method private set_g_handle_v =
      let gch = self#gchild_h in
      let h =
        let ratio = float gch /. float content_h in
        let h = truncate (float g_inner.h *. ratio) in
        max (self#get_p Props.scrollbar_handle_min_size) h
      in
      let y =
        let ratio = float offset_y /. float (content_h - gch) in
        max 0 (truncate (float (g_inner.h - h) *. ratio))
      in
      let sw = self#get_p Props.scrollbar_width in
      let gh = { G.x = g_inner.w - 1 - sw ; y ; w = sw; h } in
      [%debug "scroll: g_handle_v set to %a" G.pp gh];
      g_handle_v <- gh

    method render_hscroll_if_needed renderer ~offset:(x,y) geom =
      if self#must_show_scroll_h then
        let sw = self#get_p Props.scrollbar_width in
        let g_scroll = {
            G.x = g.x + g_inner.x ;
            y = g.y + g_inner.y + g_inner.h - 1 - sw ;
            w = g_inner.w ;
            h = sw;
          }
        in
        match G.inter geom g_scroll with
        | None -> ()
        | Some g_bg ->
            let g_bg = G.translate ~x ~y g_bg in
            [%debug "%s rendering hscroll: %a"
               self#me G.pp g_bg];
            Render.fill_rect renderer (Some g_bg)
              (self#get_p Props.scrollbar_bg_color);
            let g_handle = G.translate
              ~x:(g.x+g_inner.x) ~y:(g.y+g_inner.y) g_handle_h
            in
            match G.inter geom g_handle with
            | None -> ()
            | Some gh ->
                let gh = G.translate ~x ~y gh in
                [%debug "%s rendering hscroll handle: %a"
                   self#me G.pp gh];
                Render.fill_rect renderer (Some gh)
                  (self#get_p Props.scrollbar_handle_color)

    method render_vscroll_if_needed renderer ~offset:(x,y) geom =
      if self#must_show_scroll_v then
        let sw = self#get_p Props.scrollbar_width in
        let g_scroll = {
            G.x = g.x + g_inner.x + g_inner.w - 1 - sw ;
            y = g.y + g_inner.y ;
            w = sw ;
            h = g_inner.h ;
          }
        in
        match G.inter geom g_scroll with
        | None -> ()
        | Some g_bg ->
            let g_bg = G.translate ~x ~y g_bg in
            [%debug "%s rendering vscroll: %a"
              self#me G.pp g_bg];
            Render.fill_rect renderer (Some g_bg)
              (self#get_p Props.scrollbar_bg_color);
            let g_handle = G.translate
              ~x:(g.x+g_inner.x) ~y:(g.y+g_inner.y) g_handle_v
            in
            match G.inter geom g_handle with
            | None -> ()
            | Some gh ->
                let gh = G.translate ~x ~y gh in
                [%debug "%s rendering vscroll handle: %a"
                   self#me G.pp gh];
                Render.fill_rect renderer (Some gh)
                  (self#get_p Props.scrollbar_handle_color)

    method render_scrolls_if_needed renderer ~offset geom =
      self#render_hscroll_if_needed renderer ~offset geom ;
      self#render_vscroll_if_needed renderer ~offset geom

    method render_me ~layer rend ~offset:(x,y) rg =
      (
       let gc = self#g_child in
       match G.inter rg
         { gc with x = g_inner.x + g.x ; y = g_inner.y + g.y }
       with
       | None ->
           [%debug "%s#render_me G.inter %a %a = None"
              self#me G.pp rg G.pp g_inner]
       | Some rg ->
           [%debug "%s#render_me rendering g=%a (rg ∩ g_inner)=%a"
              self#me G.pp g G.pp rg];
           (* ask child to render the exposed rectangle *)
           let g_child =
             { rg with
               x = offset_x + rg.x ;
               y = offset_y + rg.y ;
             }
           in
           [%debug "%s#render_me g_child=%a, offset_x=%d, offset_y=%d\n"
              self#me G.pp g_child offset_x offset_y];
           (* coordinates in render_child are still relative to
              current widget; they will be translated to child's coordinates
              when render_child calls child#render *)
           let (x,y) = (x - offset_x, y - offset_y) in
           self#render_child ~layer rend ~offset:(x,y)
             ~g_none:rg ~g_child
      );
      (*[%debug "%s#render Texture.copy src=%a ~x:%d y:%d"
         self#me G.pp g_child rg.x rg.y);
         Texture.copy ~from:t ~src:g_child ~x ~y rend target ;*)
      if layer = self#get_p Props.layer then
        self#render_scrolls_if_needed rend ~offset:(x,y) rg;

    method set_geometry geom =
      super#set_geometry geom;
      [%debug "%s#set_geometry: offset_x=%d, content_w=%d, g_inner.w=%d, offset_y=%d, content_h=%d, g_inner.h=%d"
        self#me offset_x content_w g_inner.w offset_y content_h g_inner.y];
      offset_x <- max 0 (min offset_x (content_w - g_inner.w)) ;
      let old_offset_y = offset_y in
      offset_y <- max 0 (min offset_y (content_h - g_inner.h)) ;
      self#set_g_handle_h ;
      self#set_g_handle_v ;
      [%debug "%s#set_geometry: offset_y: %d => %d" self#me old_offset_y offset_y]

    method! compute_child_geometry w =
      let cm = w#margin in
      content_w <-
        (match self#hscrollbar_policy with
        | `NOSCROLL -> self#gchild_w
        | _ ->
            let cw = w#min_width in
            max cw self#gchild_w
        );
      content_h <-
        (match self#vscrollbar_policy with
         | `NOSCROLL -> self#gchild_h
         | _ ->
             let ch = w#min_height in
             max ch self#gchild_h
        );
      { G.x = cm.left; y = cm.top;
        w = content_w - cm.left - cm.right ;
        h = content_h - cm.top - cm.bottom ;
      }

    method! private min_width_ =
      let m = self#get_p Props.margin in
      let p = self#get_p Props.padding in
      let b = self#get_p Props.border_width in
      m.left + b.left + p.left + p.right + b.right + m.right
    method! private min_height_ =
      let m = self#get_p Props.margin in
      let p = self#get_p Props.padding in
      let b = self#get_p Props.border_width in
      m.top + b.top + p.top + p.bottom + b.bottom + m.bottom
    method! max_width = self#child_max_width
    method! max_height = self#child_max_height

    method child_need_render ~layer geom =
      [%debug "%s#child_need_render ~layer:%a on %a"
         self#me Layer.pp layer G.pp geom];
      (* convert exposed part to child coord and see what part
         of required rendering should effectively be asked
         for rendering. *)
      let exposed = G.{ g_inner with x = offset_x; y = offset_y } in
      match G.inter exposed geom with
      | None -> ()
      | Some rg ->
          (* if child shrinked, we must render also the rest of
             the canvas *)
          let cg =
            match child with
            | None -> rg (* strange *)
            | Some c -> c#geometry
          in
          let w = if g_inner.w > cg.w then g_inner.w - rg.x else rg.w in
          let h = if g_inner.h > cg.h then g_inner.h - rg.y else rg.h in
          let rg = G.translate
            ~x:(g.x + g_inner.x - offset_x)
              ~y:(g.y + g_inner.y - offset_y) { rg with w ; h }
          in
          [%debug "%s#child_need_render final rg=%a"
             self#me G.pp rg];
          self#need_render ~layer rg

    initializer
      state_machine <- Misc.mk_state_machine `Base self#state_on_event ;
  end

(** Convenient function to create a {!class-fixed_size}.
  [hpolicy] and [vpolicy] optional arguments specify horizontal
  and vertical scrollbar policies.
  See {!Widget.widget_arguments} for other arguments. *)
let scrollbox ?classes ?name ?props ?wdata ?hpolicy ?vpolicy
  ?hcovers_child ?vcovers_child ?pack () =
  let w = new scrollbox ?classes ?name ?props ?wdata () in
  Option.iter w#set_hscrollbar_policy hpolicy ;
  Option.iter w#set_vscrollbar_policy vpolicy ;
  Option.iter w#set_hscrollbar_covers_child hcovers_child ;
  Option.iter w#set_vscrollbar_covers_child vcovers_child ;
  Widget.may_pack ?pack w#coerce ;
  w

OCaml

Innovation. Community. Security.