package raylib

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Module Raylib.RenderTextureSource

Sourcetype t'
Sourcetype t = t' ctyp
Sourceval t : t Ctypes.typ
Sourceval id : t -> Unsigned.uint

OpenGL framebuffer object id

Sourceval texture : t -> Texture.t

Color buffer attachment texture

Sourceval depth : t -> Texture.t

Depth buffer attachment texture

Sourceval set_texture : t -> Texture.t -> unit
Sourceval set_depth : t -> Texture.t -> unit
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