package raylib

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Module Raylib.Camera3DSource

Sourcetype t'
Sourcetype t = t' ctyp
Sourceval t : t Ctypes.typ
Sourceval create : Vector3.t -> Vector3.t -> Vector3.t -> float -> CameraProjection.t -> t

create position target up fovy projection

Sourceval position : t -> Vector3.t

Camera position

Sourceval target : t -> Vector3.t

Camera target it looks-at

Sourceval up : t -> Vector3.t

Camera up vector (rotation over its axis)

Sourceval fovy : t -> float

Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic

Sourceval projection : t -> CameraProjection.t

Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC

Sourceval set_position : t -> Vector3.t -> unit
Sourceval set_target : t -> Vector3.t -> unit
Sourceval set_up : t -> Vector3.t -> unit
Sourceval set_fovy : t -> float -> unit
Sourceval set_projection : t -> CameraProjection.t -> unit
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