package raylib

  1. Overview
  2. Docs

Source file raylib_types.ml

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
module Types = Raylib_generated_types
module Math = Raylib_math.Description (Raylib_c.Raylib_c_generated_math)
open Constants
open Ctypes_reexports
open Ctypes

module Vector2 = struct
  type t' = Types.Vector2.t
  type t = t' ctyp

  let t = Types.Vector2.t

  let create x y =
    let vector2 = make t in
    setf vector2 Types.Vector2.x x;
    setf vector2 Types.Vector2.y y;
    vector2

  let x vector2 = getf vector2 Types.Vector2.x
  let y vector2 = getf vector2 Types.Vector2.y
  let set_x vector2 x = setf vector2 Types.Vector2.x x
  let set_y vector2 y = setf vector2 Types.Vector2.y y

  include Math.Vector2
end

module Vector3 = struct
  type t' = Types.Vector3.t
  type t = t' ctyp

  let t = Types.Vector3.t

  let create x y z =
    let vector3 = make t in
    setf vector3 Types.Vector3.x x;
    setf vector3 Types.Vector3.y y;
    setf vector3 Types.Vector3.z z;
    vector3

  let x vector3 = getf vector3 Types.Vector3.x
  let y vector3 = getf vector3 Types.Vector3.y
  let z vector3 = getf vector3 Types.Vector3.z
  let set_x vector3 x = setf vector3 Types.Vector3.x x
  let set_y vector3 y = setf vector3 Types.Vector3.y y
  let set_z vector3 z = setf vector3 Types.Vector3.z z

  include Math.Vector3
end

module Vector4 = struct
  type t' = Types.Vector4.t
  type t = t' ctyp

  let t = Types.Vector4.t

  let create x y z w =
    let vector4 = make t in
    setf vector4 Types.Vector4.x x;
    setf vector4 Types.Vector4.y y;
    setf vector4 Types.Vector4.z z;
    setf vector4 Types.Vector4.w w;
    vector4

  let x vector4 = getf vector4 Types.Vector4.x
  let y vector4 = getf vector4 Types.Vector4.y
  let z vector4 = getf vector4 Types.Vector4.z
  let w vector4 = getf vector4 Types.Vector4.w
  let set_x vector4 x = setf vector4 Types.Vector4.x x
  let set_y vector4 y = setf vector4 Types.Vector4.y y
  let set_z vector4 z = setf vector4 Types.Vector4.z z
  let set_w vector4 w = setf vector4 Types.Vector4.w w

  include Math.Vector4
end

module Matrix = struct
  type t' = Types.Matrix.t
  type t = t' ctyp

  let t = Types.Matrix.t

  let create m0 m1 m2 m3 m4 m5 m6 m7 m8 m9 m10 m11 m12 m13 m14 m15 =
    let matrix = make t in
    setf matrix Types.Matrix.m0 m0;
    setf matrix Types.Matrix.m1 m1;
    setf matrix Types.Matrix.m2 m2;
    setf matrix Types.Matrix.m3 m3;
    setf matrix Types.Matrix.m4 m4;
    setf matrix Types.Matrix.m5 m5;
    setf matrix Types.Matrix.m6 m6;
    setf matrix Types.Matrix.m7 m7;
    setf matrix Types.Matrix.m8 m8;
    setf matrix Types.Matrix.m9 m9;
    setf matrix Types.Matrix.m10 m10;
    setf matrix Types.Matrix.m11 m11;
    setf matrix Types.Matrix.m12 m12;
    setf matrix Types.Matrix.m13 m13;
    setf matrix Types.Matrix.m14 m14;
    setf matrix Types.Matrix.m15 m15;
    matrix

  let m0 matrix = getf matrix Types.Matrix.m0
  let m1 matrix = getf matrix Types.Matrix.m1
  let m2 matrix = getf matrix Types.Matrix.m2
  let m3 matrix = getf matrix Types.Matrix.m3
  let m4 matrix = getf matrix Types.Matrix.m4
  let m5 matrix = getf matrix Types.Matrix.m5
  let m6 matrix = getf matrix Types.Matrix.m6
  let m7 matrix = getf matrix Types.Matrix.m7
  let m8 matrix = getf matrix Types.Matrix.m8
  let m9 matrix = getf matrix Types.Matrix.m9
  let m10 matrix = getf matrix Types.Matrix.m10
  let m11 matrix = getf matrix Types.Matrix.m11
  let m12 matrix = getf matrix Types.Matrix.m12
  let m13 matrix = getf matrix Types.Matrix.m13
  let m14 matrix = getf matrix Types.Matrix.m14
  let m15 matrix = getf matrix Types.Matrix.m15
  let set_m0 matrix m0 = setf matrix Types.Matrix.m0 m0
  let set_m1 matrix m1 = setf matrix Types.Matrix.m1 m1
  let set_m2 matrix m2 = setf matrix Types.Matrix.m2 m2
  let set_m3 matrix m3 = setf matrix Types.Matrix.m3 m3
  let set_m4 matrix m4 = setf matrix Types.Matrix.m4 m4
  let set_m5 matrix m5 = setf matrix Types.Matrix.m5 m5
  let set_m6 matrix m6 = setf matrix Types.Matrix.m6 m6
  let set_m7 matrix m7 = setf matrix Types.Matrix.m7 m7
  let set_m8 matrix m8 = setf matrix Types.Matrix.m8 m8
  let set_m9 matrix m9 = setf matrix Types.Matrix.m9 m9
  let set_m10 matrix m10 = setf matrix Types.Matrix.m10 m10
  let set_m11 matrix m11 = setf matrix Types.Matrix.m11 m11
  let set_m12 matrix m12 = setf matrix Types.Matrix.m12 m12
  let set_m13 matrix m13 = setf matrix Types.Matrix.m13 m13
  let set_m14 matrix m14 = setf matrix Types.Matrix.m14 m14
  let set_m15 matrix m15 = setf matrix Types.Matrix.m15 m15

  include Math.Matrix
end

module Color = struct
  type t' = Types.Color.t
  type t = t' ctyp

  let t = Types.Color.t
  let r t = getf t Types.Color.r |> Unsigned.UChar.to_int
  let g t = getf t Types.Color.g |> Unsigned.UChar.to_int
  let b t = getf t Types.Color.b |> Unsigned.UChar.to_int
  let a t = getf t Types.Color.a |> Unsigned.UChar.to_int

  let create r g b a =
    let color = make t in
    setf color Types.Color.r (Unsigned.UChar.of_int r);
    setf color Types.Color.g (Unsigned.UChar.of_int g);
    setf color Types.Color.b (Unsigned.UChar.of_int b);
    setf color Types.Color.a (Unsigned.UChar.of_int a);
    color

  (* Some Basic Colors *)
  let lightgray = create 200 200 200 255
  let gray = create 130 130 130 255
  let darkgray = create 80 80 80 255
  let yellow = create 253 249 0 255
  let gold = create 255 203 0 255
  let orange = create 255 161 0 255
  let pink = create 255 109 194 255
  let red = create 230 41 55 255
  let maroon = create 190 33 55 255
  let green = create 0 228 48 255
  let lime = create 0 158 47 255
  let darkgreen = create 0 117 44 255
  let skyblue = create 102 191 255 255
  let blue = create 0 121 241 255
  let darkblue = create 0 82 172 255
  let purple = create 200 122 255 255
  let violet = create 135 60 190 255
  let darkpurple = create 112 31 126 255
  let beige = create 211 176 131 255
  let brown = create 127 106 79 255
  let darkbrown = create 76 63 47 255
  let white = create 255 255 255 255
  let black = create 0 0 0 255
  let blank = create 0 0 0 0
  let magenta = create 255 0 255 255
  let raywhite = create 245 245 245 255
end

module Rectangle = struct
  type t' = Types.Rectangle.t
  type t = t' ctyp

  let t = Types.Rectangle.t

  let create x y width height =
    let rectangle = make t in
    setf rectangle Types.Rectangle.x x;
    setf rectangle Types.Rectangle.y y;
    setf rectangle Types.Rectangle.width width;
    setf rectangle Types.Rectangle.height height;
    rectangle

  let x rectangle = getf rectangle Types.Rectangle.x
  let y rectangle = getf rectangle Types.Rectangle.y
  let width rectangle = getf rectangle Types.Rectangle.width
  let height rectangle = getf rectangle Types.Rectangle.height
  let set_x rectangle x = setf rectangle Types.Rectangle.x x
  let set_y rectangle y = setf rectangle Types.Rectangle.y y
  let set_width rectangle width = setf rectangle Types.Rectangle.width width
  let set_height rectangle height = setf rectangle Types.Rectangle.height height
end

module Image = struct
  type t' = Types.Image.t
  type t = t' ctyp

  let t = Types.Image.t
  let width image = getf image Types.Image.width
  let height image = getf image Types.Image.height
  let mipmaps image = getf image Types.Image.mipmaps
  let format image = getf image Types.Image.format |> PixelFormat.of_int
end

module Texture = struct
  type t' = Types.Texture.t
  type t = t' ctyp

  let t = Types.Texture.t
  let id texture = getf texture Types.Texture.id
  let width texture = getf texture Types.Texture.width
  let height texture = getf texture Types.Texture.height
  let mipmaps texture = getf texture Types.Texture.mipmaps
  let format texture = getf texture Types.Texture.format |> PixelFormat.of_int
end

module Texture2D = Texture

module RenderTexture = struct
  type t' = Types.RenderTexture.t
  type t = t' ctyp

  let t = Types.RenderTexture.t
  let id rendertexture = getf rendertexture Types.RenderTexture.id
  let texture rendertexture = getf rendertexture Types.RenderTexture.texture
  let depth rendertexture = getf rendertexture Types.RenderTexture.depth
  let set_id rendertexture id = setf rendertexture Types.RenderTexture.id id

  let set_texture rendertexture texture =
    setf rendertexture Types.RenderTexture.texture texture

  let set_depth rendertexture depth =
    setf rendertexture Types.RenderTexture.depth depth
end

module NPatchInfo = struct
  type t' = Types.NPatchInfo.t
  type t = t' ctyp

  let t = Types.NPatchInfo.t

  let create source left top right bottom layout =
    let npatchinfo = make t in
    setf npatchinfo Types.NPatchInfo.source source;
    setf npatchinfo Types.NPatchInfo.left left;
    setf npatchinfo Types.NPatchInfo.top top;
    setf npatchinfo Types.NPatchInfo.right right;
    setf npatchinfo Types.NPatchInfo.bottom bottom;
    setf npatchinfo Types.NPatchInfo.layout (NPatchLayout.to_int layout);
    npatchinfo

  let source npatchinfo = getf npatchinfo Types.NPatchInfo.source
  let left npatchinfo = getf npatchinfo Types.NPatchInfo.left
  let top npatchinfo = getf npatchinfo Types.NPatchInfo.top
  let right npatchinfo = getf npatchinfo Types.NPatchInfo.right
  let bottom npatchinfo = getf npatchinfo Types.NPatchInfo.bottom

  let layout npatchinfo =
    getf npatchinfo Types.NPatchInfo.layout |> NPatchLayout.of_int

  let set_source npatchinfo source =
    setf npatchinfo Types.NPatchInfo.source source

  let set_left npatchinfo left = setf npatchinfo Types.NPatchInfo.left left
  let set_top npatchinfo top = setf npatchinfo Types.NPatchInfo.top top
  let set_right npatchinfo right = setf npatchinfo Types.NPatchInfo.right right

  let set_bottom npatchinfo bottom =
    setf npatchinfo Types.NPatchInfo.bottom bottom

  let set_layout npatchinfo layout =
    setf npatchinfo Types.NPatchInfo.layout (NPatchLayout.to_int layout)
end

module GlyphInfo = struct
  type t' = Types.GlyphInfo.t
  type t = t' ctyp

  let t = Types.GlyphInfo.t

  let create value offset_x offset_y advance_x image =
    let glyphinfo = make t in
    setf glyphinfo Types.GlyphInfo.value value;
    setf glyphinfo Types.GlyphInfo.offset_x offset_x;
    setf glyphinfo Types.GlyphInfo.offset_y offset_y;
    setf glyphinfo Types.GlyphInfo.advance_x advance_x;
    setf glyphinfo Types.GlyphInfo.image image;
    glyphinfo

  let value glyphinfo = getf glyphinfo Types.GlyphInfo.value
  let offset_x glyphinfo = getf glyphinfo Types.GlyphInfo.offset_x
  let offset_y glyphinfo = getf glyphinfo Types.GlyphInfo.offset_y
  let advance_x glyphinfo = getf glyphinfo Types.GlyphInfo.advance_x
  let image glyphinfo = getf glyphinfo Types.GlyphInfo.image
  let set_value glyphinfo value = setf glyphinfo Types.GlyphInfo.value value

  let set_offset_x glyphinfo offset_x =
    setf glyphinfo Types.GlyphInfo.offset_x offset_x

  let set_offset_y glyphinfo offset_y =
    setf glyphinfo Types.GlyphInfo.offset_y offset_y

  let set_advance_x glyphinfo advance_x =
    setf glyphinfo Types.GlyphInfo.advance_x advance_x

  let set_image glyphinfo image = setf glyphinfo Types.GlyphInfo.image image
end

module Font = struct
  type t' = Types.Font.t
  type t = t' ctyp

  let t = Types.Font.t
  let base_size font = getf font Types.Font.base_size
  let glyph_padding font = getf font Types.Font.glyph_padding
  let texture font = getf font Types.Font.texture
  let recs font = getf font Types.Font.recs

  let glyphs font =
    let count = getf font Types.Font.glyph_count in
    CArray.from_ptr (getf font Types.Font.glyphs) count

  let set_base_size font base_size = setf font Types.Font.base_size base_size

  let set_glyph_padding font glyph_padding =
    setf font Types.Font.glyph_padding glyph_padding

  let set_texture font texture = setf font Types.Font.texture texture
  let set_recs font recs = setf font Types.Font.recs recs
  let set_glyphs font glyphs = setf font Types.Font.glyphs (CArray.start glyphs)
end

module Camera3D = struct
  type t' = Types.Camera3D.t
  type t = t' ctyp

  let t = Types.Camera3D.t

  let create position target up fovy projection =
    let camera3d = make t in
    setf camera3d Types.Camera3D.position position;
    setf camera3d Types.Camera3D.target target;
    setf camera3d Types.Camera3D.up up;
    setf camera3d Types.Camera3D.fovy fovy;
    setf camera3d Types.Camera3D.projection (CameraProjection.to_int projection);
    camera3d

  let position camera3d = getf camera3d Types.Camera3D.position
  let target camera3d = getf camera3d Types.Camera3D.target
  let up camera3d = getf camera3d Types.Camera3D.up
  let fovy camera3d = getf camera3d Types.Camera3D.fovy

  let projection camera3d =
    getf camera3d Types.Camera3D.projection |> CameraProjection.of_int

  let set_position camera3d position =
    setf camera3d Types.Camera3D.position position

  let set_target camera3d target = setf camera3d Types.Camera3D.target target
  let set_up camera3d up = setf camera3d Types.Camera3D.up up
  let set_fovy camera3d fovy = setf camera3d Types.Camera3D.fovy fovy

  let set_projection camera3d projection =
    setf camera3d Types.Camera3D.projection (CameraProjection.to_int projection)
end

module Camera = Camera3D

module Camera2D = struct
  type t' = Types.Camera2D.t
  type t = t' ctyp

  let t = Types.Camera2D.t

  let create offset target rotation zoom =
    let camera2d = make t in
    setf camera2d Types.Camera2D.offset offset;
    setf camera2d Types.Camera2D.target target;
    setf camera2d Types.Camera2D.rotation rotation;
    setf camera2d Types.Camera2D.zoom zoom;
    camera2d

  let offset camera2d = getf camera2d Types.Camera2D.offset
  let target camera2d = getf camera2d Types.Camera2D.target
  let rotation camera2d = getf camera2d Types.Camera2D.rotation
  let zoom camera2d = getf camera2d Types.Camera2D.zoom
  let set_offset camera2d offset = setf camera2d Types.Camera2D.offset offset
  let set_target camera2d target = setf camera2d Types.Camera2D.target target

  let set_rotation camera2d rotation =
    setf camera2d Types.Camera2D.rotation rotation

  let set_zoom camera2d zoom = setf camera2d Types.Camera2D.zoom zoom
end

module Mesh = struct
  type t' = Types.Mesh.t
  type t = t' ctyp

  let t = Types.Mesh.t

  let create () =
    let t = Types.Mesh.t in
    make t

  let vertex_count mesh = getf mesh Types.Mesh.vertex_count
  let triangle_count mesh = getf mesh Types.Mesh.triangle_count

  let vertices mesh =
    CArray.from_ptr
      (getf mesh Types.Mesh.vertices)
      (getf mesh Types.Mesh.vertex_count * 3)

  let texcoords mesh =
    CArray.from_ptr
      (getf mesh Types.Mesh.texcoords)
      (getf mesh Types.Mesh.vertex_count * 2)

  let texcoords2 mesh =
    CArray.from_ptr
      (getf mesh Types.Mesh.texcoords2)
      (getf mesh Types.Mesh.vertex_count * 2)

  let normals mesh =
    CArray.from_ptr
      (getf mesh Types.Mesh.normals)
      (getf mesh Types.Mesh.vertex_count * 3)

  let tangents mesh =
    CArray.from_ptr
      (getf mesh Types.Mesh.tangents)
      (getf mesh Types.Mesh.vertex_count * 4)

  let colors mesh =
    CArray.from_ptr
      (getf mesh Types.Mesh.colors)
      (getf mesh Types.Mesh.vertex_count * 4)

  let indices mesh =
    CArray.from_ptr
      (getf mesh Types.Mesh.indices)
      (getf mesh Types.Mesh.vertex_count * 3)

  let anim_vertices mesh =
    CArray.from_ptr
      (getf mesh Types.Mesh.anim_vertices)
      (getf mesh Types.Mesh.vertex_count * 3)

  let anim_normals mesh =
    CArray.from_ptr
      (getf mesh Types.Mesh.anim_normals)
      (getf mesh Types.Mesh.vertex_count * 3)

  let bone_ids mesh =
    CArray.from_ptr
      (getf mesh Types.Mesh.bone_ids)
      (getf mesh Types.Mesh.vertex_count * 4)

  let bone_weights mesh =
    CArray.from_ptr
      (getf mesh Types.Mesh.bone_weights)
      (getf mesh Types.Mesh.vertex_count * 4)

  let set_vertex_count mesh vertex_count =
    setf mesh Types.Mesh.vertex_count vertex_count

  let set_triangle_count mesh triangle_count =
    setf mesh Types.Mesh.triangle_count triangle_count

  let set_vertices mesh vertices =
    setf mesh Types.Mesh.vertices (CArray.start vertices)

  let set_texcoords mesh texcoords =
    setf mesh Types.Mesh.texcoords (CArray.start texcoords)

  let set_texcoords2 mesh texcoords2 =
    setf mesh Types.Mesh.texcoords2 (CArray.start texcoords2)

  let set_normals mesh normals =
    setf mesh Types.Mesh.normals (CArray.start normals)

  let set_tangents mesh tangents =
    setf mesh Types.Mesh.tangents (CArray.start tangents)

  let set_colors mesh colors = setf mesh Types.Mesh.colors (CArray.start colors)

  let set_indices mesh indices =
    setf mesh Types.Mesh.indices (CArray.start indices)

  let set_anim_vertices mesh anim_vertices =
    setf mesh Types.Mesh.anim_vertices (CArray.start anim_vertices)

  let set_anim_normals mesh anim_normals =
    setf mesh Types.Mesh.anim_normals (CArray.start anim_normals)

  let set_bone_ids mesh bone_ids =
    setf mesh Types.Mesh.bone_ids (CArray.start bone_ids)

  let set_bone_weights mesh bone_weights =
    setf mesh Types.Mesh.bone_weights (CArray.start bone_weights)
end

module ShaderLoc = struct
  type t = int
end

module Shader = struct
  type t' = Types.Shader.t
  type t = t' ctyp

  let t = Types.Shader.t

  let shader id locs =
    let shader = Ctypes.make Types.Shader.t in
    Ctypes.setf shader Types.Shader.id id;
    Ctypes.setf shader Types.Shader.locs (Ctypes.CArray.start locs);
    shader

  let id shader = getf shader Types.Shader.id

  let locs shader =
    CArray.from_ptr (getf shader Types.Shader.locs) max_shader_locations

  let set_loc shader loc_index loc =
    let locs = locs shader in
    CArray.set locs (ShaderLocationIndex.to_int loc_index) loc

  let set_locs shader locs = setf shader Types.Shader.locs (CArray.start locs)
end

module MaterialMap = struct
  type t' = Types.MaterialMap.t
  type t = t' ctyp

  let t = Types.MaterialMap.t

  let create texture color value =
    let materialmap = make t in
    setf materialmap Types.MaterialMap.texture texture;
    setf materialmap Types.MaterialMap.color color;
    setf materialmap Types.MaterialMap.value value;
    materialmap

  let texture materialmap = getf materialmap Types.MaterialMap.texture
  let color materialmap = getf materialmap Types.MaterialMap.color
  let value materialmap = getf materialmap Types.MaterialMap.value

  let set_texture materialmap texture =
    setf materialmap Types.MaterialMap.texture texture

  let set_color materialmap color =
    setf materialmap Types.MaterialMap.color color

  let set_value materialmap value =
    setf materialmap Types.MaterialMap.value value
end

module Material = struct
  type t' = Types.Material.t
  type t = t' ctyp

  let t = Types.Material.t
  let shader material = getf material Types.Material.shader

  let maps material =
    CArray.from_ptr (getf material Types.Material.maps) max_material_maps

  let params material = getf material Types.Material.params
  let set_shader material shader = setf material Types.Material.shader shader

  let set_maps material maps =
    setf material Types.Material.maps (CArray.start maps)

  let set_params material v0 v1 v2 v3 =
    let arr = params material in
    CArray.set arr 0 v0;
    CArray.set arr 1 v1;
    CArray.set arr 2 v2;
    CArray.set arr 3 v3
end

module Transform = struct
  type t' = Types.Transform.t
  type t = t' ctyp

  let t = Types.Transform.t

  let create translation rotation scale =
    let transform = make t in
    setf transform Types.Transform.translation translation;
    setf transform Types.Transform.rotation rotation;
    setf transform Types.Transform.scale scale;
    transform

  let translation transform = getf transform Types.Transform.translation
  let rotation transform = getf transform Types.Transform.rotation
  let scale transform = getf transform Types.Transform.scale

  let set_translation transform translation =
    setf transform Types.Transform.translation translation

  let set_rotation transform rotation =
    setf transform Types.Transform.rotation rotation

  let set_scale transform scale = setf transform Types.Transform.scale scale
end

module BoneInfo = struct
  type t' = Types.BoneInfo.t
  type t = t' ctyp

  let t = Types.BoneInfo.t
  let parent boneinfo = getf boneinfo Types.BoneInfo.parent
  let set_parent boneinfo parent = setf boneinfo Types.BoneInfo.parent parent
end

module Model = struct
  type t' = Types.Model.t
  type t = t' ctyp

  let t = Types.Model.t
  let transform model = getf model Types.Model.transform

  let meshes model =
    let count = getf model Types.Model.mesh_count in
    CArray.from_ptr (getf model Types.Model.meshes) count

  let materials model =
    let count = getf model Types.Model.material_count in
    CArray.from_ptr (getf model Types.Model.materials) count

  let bones model =
    let count = getf model Types.Model.bone_count in
    CArray.from_ptr (getf model Types.Model.bones) count

  let bind_pose model = getf model Types.Model.bind_pose
  let set_transform model transform = setf model Types.Model.transform transform

  let set_meshes model meshes =
    setf model Types.Model.meshes (CArray.start meshes)

  let set_materials model materials =
    setf model Types.Model.materials (CArray.start materials)

  let set_bones model bones = setf model Types.Model.bones (CArray.start bones)
  let set_bind_pose model bind_pose = setf model Types.Model.bind_pose bind_pose
end

module ModelAnimation = struct
  type t' = Types.ModelAnimation.t
  type t = t' ctyp

  let t = Types.ModelAnimation.t

  let bones modelanimation =
    let count = getf modelanimation Types.ModelAnimation.bone_count in
    CArray.from_ptr (getf modelanimation Types.ModelAnimation.bones) count

  let frame_count modelanimation =
    getf modelanimation Types.ModelAnimation.frame_count

  let frame_poses_at anim index =
    let frame_count = getf anim Types.ModelAnimation.frame_count in
    let poses =
      CArray.from_ptr (getf anim Types.ModelAnimation.frame_poses) frame_count
    in
    let bone_count = getf anim Types.ModelAnimation.bone_count in
    CArray.from_ptr (CArray.get poses index) bone_count

  let set_bones modelanimation bones =
    setf modelanimation Types.ModelAnimation.bones (CArray.start bones)
end

module Ray = struct
  type t' = Types.Ray.t
  type t = t' ctyp

  let t = Types.Ray.t

  let create position direction =
    let ray = make t in
    setf ray Types.Ray.position position;
    setf ray Types.Ray.direction direction;
    ray

  let position ray = getf ray Types.Ray.position
  let direction ray = getf ray Types.Ray.direction
  let set_position ray position = setf ray Types.Ray.position position
  let set_direction ray direction = setf ray Types.Ray.direction direction
end

module RayCollision = struct
  type t' = Types.RayCollision.t
  type t = t' ctyp

  let t = Types.RayCollision.t
  let hit raycollision = getf raycollision Types.RayCollision.hit
  let distance raycollision = getf raycollision Types.RayCollision.distance
  let point raycollision = getf raycollision Types.RayCollision.point
  let normal raycollision = getf raycollision Types.RayCollision.normal
  let set_hit raycollision hit = setf raycollision Types.RayCollision.hit hit

  let set_distance raycollision distance =
    setf raycollision Types.RayCollision.distance distance

  let set_point raycollision point =
    setf raycollision Types.RayCollision.point point

  let set_normal raycollision normal =
    setf raycollision Types.RayCollision.normal normal
end

module BoundingBox = struct
  type t' = Types.BoundingBox.t
  type t = t' ctyp

  let t = Types.BoundingBox.t

  let create min max =
    let boundingbox = make t in
    setf boundingbox Types.BoundingBox.min min;
    setf boundingbox Types.BoundingBox.max max;
    boundingbox

  let min boundingbox = getf boundingbox Types.BoundingBox.min
  let max boundingbox = getf boundingbox Types.BoundingBox.max
  let set_min boundingbox min = setf boundingbox Types.BoundingBox.min min
  let set_max boundingbox max = setf boundingbox Types.BoundingBox.max max
end

module Wave = struct
  type t' = Types.Wave.t
  type t = t' ctyp

  let t = Types.Wave.t
  let frame_count sound = getf sound Types.Wave.frame_count
  let sample_rate wave = getf wave Types.Wave.sample_rate
  let sample_size wave = getf wave Types.Wave.sample_size
  let channels wave = getf wave Types.Wave.channels

  let set_frame_count sound frame_count =
    setf sound Types.Wave.frame_count frame_count

  let set_sample_rate wave sample_rate =
    setf wave Types.Wave.sample_rate sample_rate

  let set_sample_size wave sample_size =
    setf wave Types.Wave.sample_size sample_size

  let set_channels wave channels = setf wave Types.Wave.channels channels
end

module AudioStream = struct
  type t' = Types.AudioStream.t
  type t = t' ctyp

  let t = Types.AudioStream.t
  let sample_rate audiostream = getf audiostream Types.AudioStream.sample_rate
  let sample_size audiostream = getf audiostream Types.AudioStream.sample_size
  let channels audiostream = getf audiostream Types.AudioStream.channels

  let set_sample_rate audiostream sample_rate =
    setf audiostream Types.AudioStream.sample_rate sample_rate

  let set_sample_size audiostream sample_size =
    setf audiostream Types.AudioStream.sample_size sample_size

  let set_channels audiostream channels =
    setf audiostream Types.AudioStream.channels channels
end

module Sound = struct
  type t' = Types.Sound.t
  type t = t' ctyp

  let t = Types.Sound.t
  let stream sound = getf sound Types.Sound.stream
  let frame_count sound = getf sound Types.Sound.frame_count
  let set_stream sound stream = setf sound Types.Sound.stream stream

  let set_frame_count sound frame_count =
    setf sound Types.Sound.frame_count frame_count
end

module Music = struct
  type t' = Types.Music.t
  type t = t' ctyp

  let t = Types.Music.t
  let frame_count music = getf music Types.Music.frame_count
  let stream music = getf music Types.Music.stream
  let looping music = getf music Types.Music.looping
  let ctx_type music = getf music Types.Music.ctx_type

  let set_frame_count music frame_count =
    setf music Types.Music.frame_count frame_count

  let set_stream music stream = setf music Types.Music.stream stream
  let set_looping music looping = setf music Types.Music.looping looping
  let set_ctx_type music ctx_type = setf music Types.Music.ctx_type ctx_type
end

module VrDeviceInfo = struct
  type t' = Types.VrDeviceInfo.t
  type t = t' ctyp

  let t = Types.VrDeviceInfo.t
  let create () = make t

  let h_resolution vrdeviceinfo =
    getf vrdeviceinfo Types.VrDeviceInfo.h_resolution

  let v_resolution vrdeviceinfo =
    getf vrdeviceinfo Types.VrDeviceInfo.v_resolution

  let h_screen_size vrdeviceinfo =
    getf vrdeviceinfo Types.VrDeviceInfo.h_screen_size

  let v_screen_size vrdeviceinfo =
    getf vrdeviceinfo Types.VrDeviceInfo.v_screen_size

  let v_screen_center vrdeviceinfo =
    getf vrdeviceinfo Types.VrDeviceInfo.v_screen_center

  let eye_to_screen_distance vrdeviceinfo =
    getf vrdeviceinfo Types.VrDeviceInfo.eye_to_screen_distance

  let lens_separation_distance vrdeviceinfo =
    getf vrdeviceinfo Types.VrDeviceInfo.lens_separation_distance

  let interpupillary_distance vrdeviceinfo =
    getf vrdeviceinfo Types.VrDeviceInfo.interpupillary_distance

  let lens_distortion_values vrdeviceinfo =
    getf vrdeviceinfo Types.VrDeviceInfo.lens_distortion_values

  let chroma_ab_correction vrdeviceinfo =
    getf vrdeviceinfo Types.VrDeviceInfo.chroma_ab_correction

  let set_h_resolution vrdeviceinfo h_resolution =
    setf vrdeviceinfo Types.VrDeviceInfo.h_resolution h_resolution

  let set_v_resolution vrdeviceinfo v_resolution =
    setf vrdeviceinfo Types.VrDeviceInfo.v_resolution v_resolution

  let set_h_screen_size vrdeviceinfo h_screen_size =
    setf vrdeviceinfo Types.VrDeviceInfo.h_screen_size h_screen_size

  let set_v_screen_size vrdeviceinfo v_screen_size =
    setf vrdeviceinfo Types.VrDeviceInfo.v_screen_size v_screen_size

  let set_v_screen_center vrdeviceinfo v_screen_center =
    setf vrdeviceinfo Types.VrDeviceInfo.v_screen_center v_screen_center

  let set_eye_to_screen_distance vrdeviceinfo eye_to_screen_distance =
    setf vrdeviceinfo Types.VrDeviceInfo.eye_to_screen_distance
      eye_to_screen_distance

  let set_lens_separation_distance vrdeviceinfo lens_separation_distance =
    setf vrdeviceinfo Types.VrDeviceInfo.lens_separation_distance
      lens_separation_distance

  let set_interpupillary_distance vrdeviceinfo interpupillary_distance =
    setf vrdeviceinfo Types.VrDeviceInfo.interpupillary_distance
      interpupillary_distance

  let set_lens_distortion_values vrdeviceinfo v0 v1 v2 v3 =
    let arr = lens_distortion_values vrdeviceinfo in
    CArray.set arr 0 v0;
    CArray.set arr 1 v1;
    CArray.set arr 2 v2;
    CArray.set arr 3 v3

  let set_chroma_ab_correction vrdeviceinfo v0 v1 v2 v3 =
    let arr = chroma_ab_correction vrdeviceinfo in
    CArray.set arr 0 v0;
    CArray.set arr 1 v1;
    CArray.set arr 2 v2;
    CArray.set arr 3 v3
end

module VrStereoConfig = struct
  type t' = Types.VrStereoConfig.t
  type t = t' ctyp

  let t = Types.VrStereoConfig.t

  let projection vrstereoconfig =
    getf vrstereoconfig Types.VrStereoConfig.projection

  let view_offset vrstereoconfig =
    getf vrstereoconfig Types.VrStereoConfig.view_offset

  let left_lens_center vrstereoconfig =
    getf vrstereoconfig Types.VrStereoConfig.left_lens_center

  let right_lens_center vrstereoconfig =
    getf vrstereoconfig Types.VrStereoConfig.right_lens_center

  let left_screen_center vrstereoconfig =
    getf vrstereoconfig Types.VrStereoConfig.left_screen_center

  let right_screen_center vrstereoconfig =
    getf vrstereoconfig Types.VrStereoConfig.right_screen_center

  let scale vrstereoconfig = getf vrstereoconfig Types.VrStereoConfig.scale

  let scale_in vrstereoconfig =
    getf vrstereoconfig Types.VrStereoConfig.scale_in

  let set_projection vrstereoconfig v0 v1 =
    let arr = projection vrstereoconfig in
    CArray.set arr 0 v0;
    CArray.set arr 1 v1

  let set_view_offset vrstereoconfig v0 v1 =
    let arr = view_offset vrstereoconfig in
    CArray.set arr 0 v0;
    CArray.set arr 1 v1

  let set_left_lens_center vrstereoconfig v0 v1 =
    let arr = left_lens_center vrstereoconfig in
    CArray.set arr 0 v0;
    CArray.set arr 1 v1

  let set_right_lens_center vrstereoconfig v0 v1 =
    let arr = right_lens_center vrstereoconfig in
    CArray.set arr 0 v0;
    CArray.set arr 1 v1

  let set_left_screen_center vrstereoconfig v0 v1 =
    let arr = left_screen_center vrstereoconfig in
    CArray.set arr 0 v0;
    CArray.set arr 1 v1

  let set_right_screen_center vrstereoconfig v0 v1 =
    let arr = right_screen_center vrstereoconfig in
    CArray.set arr 0 v0;
    CArray.set arr 1 v1

  let set_scale vrstereoconfig v0 v1 =
    let arr = scale vrstereoconfig in
    CArray.set arr 0 v0;
    CArray.set arr 1 v1

  let set_scale_in vrstereoconfig v0 v1 =
    let arr = scale_in vrstereoconfig in
    CArray.set arr 0 v0;
    CArray.set arr 1 v1
end
OCaml

Innovation. Community. Security.