package raylib

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Module Raylib.MaterialMapSource

Sourcetype t'
Sourcetype t = t' ctyp
Sourceval create : Texture.t -> Color.t -> float -> t

create texture color value returns a material texture map

Sourceval texture : t -> Texture.t
Sourceval color : t -> Color.t
Sourceval value : t -> float
Sourceval set_texture : t -> Texture.t -> unit
Sourceval set_color : t -> Color.t -> unit
Sourceval set_value : t -> float -> unit
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