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base.ml
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open Js_of_ocaml open Fmlib_std module Value = struct type t = Js.Unsafe.any let null: t = Js.(Unsafe.inject null) let undefined: t = Js.(Unsafe.inject undefined) let int (i: int): t = Js.Unsafe.inject i let float (v: float): t = Js.Unsafe.inject v let bool (b: bool): t = Js.(Unsafe.coerce (bool b)) let string (s: string): t = Js.(Unsafe.coerce (string s)) let _object (arr: (string * t) array): t = Js.Unsafe.obj arr let array (arr: t array): t = Js.(Unsafe.coerce (array arr)) let function1 (f: t -> t): t = Js.Unsafe.inject f let function2 (f: t -> t -> t): t = Js.Unsafe.inject f let function3 (f: t -> t -> t -> t): t = Js.Unsafe.inject f end module Decode = struct let str_boolean: Js.js_string Js.t = Js.string "boolean" let str_function: Js.js_string Js.t = Js.string "function" let str_string: Js.js_string Js.t = Js.string "string" let str_number: Js.js_string Js.t = Js.string "number" let is_function (v: Value.t): bool = Js.(typeof v == str_function) let is_boolean (v: Value.t): bool = Js.(typeof v == str_boolean) let is_string (v: Value.t): bool = Js.(typeof v == str_string) let is_number (v: Value.t): bool = Js.(typeof v == str_number) type 'a t = Value.t -> 'a option let return (a: 'a): 'a t = fun _ -> Some a let fail: 'a t = fun _ -> None let (let* ) (m: 'a t) (f: 'a -> 'b t): 'b t = fun v -> Option.( let* a = m v in f a v ) let (>>=) = (let* ) let (</>) (p: 'a t) (q: 'a t): 'a t = fun v -> match p v with | None -> q v | Some _ as r -> r let map (f: 'a -> 'b) (m: 'a t): 'b t = let* a = m in return (f a) let null (a: 'a): 'a t = fun obj -> if obj == Value.null then Some a else None let undefined (a: 'a): 'a t = fun obj -> if obj == Value.undefined then Some a else None let float: float t = fun v -> if is_number v then Some (Js.(Unsafe.coerce v)##valueOf ()) (* [valueOf] returns a primitive value. *) else None let int: int t = let* v = float in let open Float in let i = to_int v in if equal v (of_int i) then return i else fail let bool: bool t = fun v -> if is_boolean v then Some Js.(Unsafe.coerce v |> to_bool) else None let string: string t = fun v -> if is_string v then Some Js.(Unsafe.coerce v |> to_string) else None let _function: (Value.t array -> Value.t) t = fun v -> if is_function v then Some (fun args -> Js.Unsafe.fun_call v args) else None let _method: (Value.t -> Value.t array -> Value.t) t = fun v -> if is_function v then Some (fun obj args -> Js.Unsafe.call v obj args) else None let field (name: string) (decode: 'a t): 'a t = fun obj -> let open Js in Option.( let* v = Optdef.to_option (Unsafe.get obj (string name)) in decode v ) let array (decode: 'a t): 'a array t = fun obj -> let open Js in if Unsafe.global##._Array##isArray obj then let js_arr = (Unsafe.coerce obj) in let len = js_arr##.length in let rec extract i lst = if i = len then Some (Array.of_list (List.rev lst)) else let open Option in let* e = array_get js_arr i |> Optdef.to_option in let* a = decode e in extract (i + 1) (a :: lst) in extract 0 [] else None let option (decode: 'a t): 'a option t = map Option.return decode </> null None end module Main = struct (* General functions * ================= *) let raise_js (message: string): 'a = let js_msg = Js.string message in Js.( new%js error_constr js_msg |> Js_error.of_error |> Js_error.raise_ ) let log_string (str: string): unit = Js.(Unsafe.global##.console##log (string str)) let log_value (value: Value.t): unit = Js.(Unsafe.global##.console##log value) let export (obj: (string * Value.t) array): unit = Js.export_all (Value._object obj) let make_global (name: string) (v: Value.t): unit = Js.(Unsafe.(set global (Js.string name) v)) let get_global (name: string): Value.t option = let open Js in Unsafe.(get global (Js.string name)) |> Opt.to_option let new_global (cname: string) (args: Value.t array): Value.t = match get_global cname with | None -> assert false | Some constr -> Js.Unsafe.new_obj constr args (* Helper functions for Node module and browser application * ======================================================== *) let decode_callback (cb: Value.t) (err: string): Value.t -> unit = match Decode._function cb with | None -> raise_js err | Some cb -> fun v -> cb [|v|] |> ignore let decode_data (dec: 'a Decode.t) (data: Value.t) (err: string) : 'a = match dec data with | None -> raise_js err | Some state -> state (* Node module * =========== *) type ('state,'msg) node_function = 'state -> (Value.t -> unit) -> 'msg -> unit let node_module (decode: 'state Decode.t) (msg_decode: 'msg Decode.t) (node_function: ('state, 'msg) node_function) : unit = let js_function data callback = let callback = decode_callback callback "provided callback is not a function" and data = decode_data decode data "cannot decode input data" in let f = node_function data callback in Value.function1 (fun msg -> match msg_decode msg with | None -> log_string "cannot decode message"; log_value msg; Value.undefined | Some msg -> f msg; Value.undefined) in export [| "init", Value.function2 js_function |] (* Browser Application * =================== *) type ('state, 'msg) browser_function = 'state -> string option -> (Value.t -> unit) -> 'msg -> unit let browser_application (app_name: string) (state_decode: 'state Decode.t) (msg_decode: 'msg Decode.t) (browser_function: ('state, 'msg) browser_function) : unit = let js_function state element callback = let callback = decode_callback callback "provided callback is not a function" and state = decode_data state_decode state "cannot decode state" and element = decode_data Decode.(option string) element "cannot decode a nullable element id" in let f = browser_function state element callback in Value.function1 (fun msg -> match msg_decode msg with | None -> log_string "cannot decode message"; log_value msg; Value.undefined | Some msg -> f msg; Value.undefined) in make_global app_name (Value.function3 js_function) end