package tsdl
Thin bindings to SDL for OCaml
Install
Dune Dependency
Authors
Maintainers
Sources
tsdl-1.1.0.tbz
sha512=f6d429ac5f7d1ea2411fb65f08e454fc5f515879c92e9031afb978dd0c8865739931a83a277fc3bf556e743a710ec8b530717f9e30e353660e1f0219c8293413
doc/index.html
Tsdl v1.1.0
Tsdl is an OCaml library providing thin bindings to the cross-platform SDL library.
See the quick start.
Library tsdl
Tsdl
SDL thin bindings.
Quick start
Toplevel
To use Tsdl
in the toplevel with just issue:
ocaml
# #use "topfind";;
# #thread;; (* Only needed if you are using ocaml and < 5.0.0 *)
# #require "tsdl.top";;
This automatically loads the library and opens the Tsdl
module.
OpenGL window
The following is the minimum you need to get a working OpenGL window with SDL.
open Tsdl
let main () = match Sdl.init Sdl.Init.(video + events) with
| Error (`Msg e) -> Sdl.log "Init error: %s" e; 1
| Ok () ->
match Sdl.create_window ~w:640 ~h:480 "SDL OpenGL" Sdl.Window.opengl with
| Error (`Msg e) -> Sdl.log "Create window error: %s" e; exit 1
| Ok w ->
Sdl.pump_events ();
Sdl.delay 3000l;
Sdl.destroy_window w;
Sdl.quit ();
0
let () = if !Sys.interactive then () else exit (main ())
This can be compiled to byte and native code with:
ocamlfind ocamlc -package tsdl -thread -linkpkg -o min.byte min.ml
ocamlfind ocamlopt -package tsdl -thread -linkpkg -o min.native min.ml
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