package stk
SDL-based GUI toolkit
Install
Dune Dependency
Authors
Maintainers
Sources
ocaml-stk-0.2.0.tar.bz2
md5=84927cce2b859a484df176163a68a21c
sha512=7d79d0b18c1550d59932ec27e5162f5ec5cfeb6560de32224cc7915f392e11d2c2fd94c44128b4b828b6ed700c2f079d120b2423874d71544e71bbab9253e870
doc/src/stk/clist.ml.html
Source file clist.ml
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(*********************************************************************************) (* OCaml-Stk *) (* *) (* Copyright (C) 2023-2024 INRIA All rights reserved. *) (* Author: Maxence Guesdon, INRIA Saclay *) (* *) (* This program is free software; you can redistribute it and/or modify *) (* it under the terms of the GNU General Public License as *) (* published by the Free Software Foundation, version 3 of the License. *) (* *) (* This program is distributed in the hope that it will be useful, *) (* but WITHOUT ANY WARRANTY; without even the implied warranty of *) (* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *) (* GNU General Public License for more details. *) (* *) (* You should have received a copy of the GNU General Public *) (* License along with this program; if not, write to the Free Software *) (* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA *) (* 02111-1307 USA *) (* *) (* As a special exception, you have permission to link this program *) (* with the OCaml compiler and distribute executables, as long as you *) (* follow the requirements of the GNU GPL in regard to all of the *) (* software in the executable aside from the OCaml compiler. *) (* *) (* Contact: Maxence.Guesdon@inria.fr *) (* *) (*********************************************************************************) open Tsdl [@@@landmark "auto"] let show_headers = Props.bool_prop ~inherited:false ~default:true ~after:[Props.Resize] "show_headers" let css_show_headers = Theme.bool_prop show_headers let title = Props.string_prop ~inherited:false ~after:[Props.Resize] "title" let header_props = Props.props_prop ~inherited:false ~default:(Props.create()) ~after:[Props.Resize] "header_props" let line_separator_width = Props.int_prop ~inherited:false ~default:0 ~after:[Props.Resize] "line_separator_width" let css_line_separator_width = Theme.int_prop line_separator_width let line_separator_color = Props.color_prop ~inherited:false ~default:Color.grey ~after:[Props.Render] "line_separator_color" let css_line_separator_color = Theme.color_prop line_separator_color let column_separator_width = Props.int_prop ~inherited:false ~default:0 ~after:[Props.Resize] "column_separator_width" let css_column_separator_width = Theme.int_prop column_separator_width let column_separator_color = Props.color_prop ~inherited:false ~default:Color.grey ~after:[Props.Render] "column_separator_color" let css_column_separator_color = Theme.color_prop column_separator_color type _ Events.ev += | Row_removed : ((int * 'a) -> unit) Events.ev | Data_set : ('a list -> unit) Events.ev | Row_inserted : ((int * 'a) -> unit) Events.ev | Row_selected : ((int * 'a) -> unit) Events.ev | Row_unselected : ((int * 'a) -> unit) Events.ev | Row_updated : ((int * 'a * 'a) -> unit) Events.ev (** Row height: A negative value means each row has its own height. 0 means that rows all have the same height, which is the max height of rows. A positive value is used to force all rows heights. *) let row_height = Props.int_prop ~default:0 ~after:[Props.Resize] "row_height" let array_find_opt = let rec iter f t len i = if i >= len then None else let x = t.(i) in if f x then Some (i, x) else iter f t len (i+1) in fun f t -> let len = Array.length t in iter f t len 0 class type ['a] cell = object inherit Widget.widget method contents : 'a -> unit method set_contents : 'a -> unit method kind : string end class virtual ['a] cell_ ?classes ?name ?props () = object method virtual contents : 'a -> unit method virtual set_contents : 'a -> unit method kind = "cell" end class ['a] label_cell(* : ?class_:string -> ?name:string -> ?props:Props.t -> to_data:('a -> string -> Props.t -> unit) -> of_data:('a -> string * Props.t option) -> 'a -> ['a] cell*) = fun ?classes ?name ?props ~to_data ~of_data () -> object(self) inherit ['a] cell_ ?classes ?name ?props () as dsuper inherit Text.label ?classes ?name ?props () as super method kind = dsuper#kind method contents (d:'a) = to_data d super#text self#props method set_contents d = let (text, p) = of_data d in Option.iter super#set_props p ; super#set_text text; (* method! set_geometry geom = Log.warn (fun m -> m "%s#set_geometry %a" self#me G.pp geom); super#set_geometry geom *) initializer self#add_class super#kind end let string_cell ?classes ?name ?props ?(focusable=true) (of_data:'a -> string * Props.t option) ?(to_data=fun _ _ _ -> ()) () = let o = new label_cell ?classes ?name ?props ~to_data ~of_data () in o#set_focusable focusable ; o#set_can_focus focusable ; ( o :> 'a cell) let int_cell ?classes ?name ?props ?(focusable=true) ?(to_data=fun _ _ _ -> ()) of_data () = let of_data d = let (n, p) = of_data d in (string_of_int n, p) in let to_data d s p = to_data d (int_of_string s) p in let o = new label_cell ?classes ?name ?props ~to_data ~of_data () in o#set_focusable focusable ; o#set_can_focus focusable ; ( o :> 'a cell) class ['a] text_cell = fun ?classes ?name ?props ~to_data ~of_data () -> object(self) inherit ['a] cell_ ?classes ?name ?props () as dsuper inherit Textview.textview ?classes ?name ?props () as super method kind = dsuper#kind method contents (d:'a) = to_data d super#text self#props method set_contents d = let (text, p) = of_data d in Option.iter super#set_props p ; ignore(self#delete ()); self#insert text initializer self#add_class super#kind end let text_cell ?classes ?name ?props ?(to_data=fun _ (_:?start:int -> ?size:int -> ?stop:int -> unit -> string) _ -> ()) of_data () = let o = new text_cell ?classes ?name ?props ~to_data ~of_data () in ( o :> 'a cell) let cell_of_y = let rec iter cells y left right = [%debug "Clist.cell_of_y: y=%d, left=%d, right=%d" y left right]; if left > right then None else if left = right then Some left else let i = (left + right) / 2 in let cell = cells.(i) in let g_cell = cell#geometry in if g_cell.G.y > y then iter cells y left i else if g_cell.y + g_cell.h < y then iter cells y (i+1) right else Some i in fun cells y -> (* Log.warn (fun m -> m "cell_of_y y=%d" y);*) let c = iter cells y 0 (Array.length cells - 1) in (* Log.warn (fun m -> m "cell_of_y => c=%d" (Option.value ~default:(-1) c));*) c let array_remove t pos = let len = Array.length t in assert ( pos >= 0 && pos < len); if len = 1 then [| |] else if pos = 0 then Array.sub t 1 (len-1) else if pos = len - 1 then Array.sub t 0 (len-1) else ( let a = Array.make (len-1) t.(0) in Array.blit t 0 a 0 pos; Array.blit t (pos+1) a pos (len-pos-1); a ) class ['a] column_ ?classes ?name ?props ?wdata (mk_cell : unit -> 'a cell) = object(self) inherit Widget.widget ?classes ?name ?props ?wdata () as super method kind = "column" val mutable header = (None : Widget.widget option) val mutable cells : 'a cell array = [| |] val mutable sort_fun = (None : ('a -> 'a -> int) option) method sort_fun = sort_fun method set_sort_fun f = sort_fun <- f; self#update_header method! private do_apply_theme ~root ~parent parent_path rules = super#do_apply_theme ~root ~parent parent_path rules; let path = self#css_path ~parent_path () in Option.iter (fun w -> w#do_apply_theme ~root ~parent:theme_props path rules) header; Array.iter (fun c -> c#do_apply_theme ~root ~parent:theme_props path rules) cells val mutable on_header_activated = None method set_on_header_activated f = on_header_activated <- f method wtree = let cells = List.map (fun c -> c#coerce) (Array.to_list cells) in let l = match header with | None -> cells | Some h -> h :: cells in Widget.N (self#coerce, List.map (fun c -> c#wtree) l) method header = header method show_headers = self#get_p show_headers method set_show_headers = self#set_p show_headers method header_props = self#get_p header_props method set_header_props = self#set_p header_props method! private themable_props = header_props :: super#themable_props method width = self#opt_p Props.width method set_width = function | None -> Props.set_opt props Props.width None | Some w -> self#set_p Props.width w method title = self#opt_p title method set_title = self#set_p title method private update_header = match self#show_headers, header with | false, None -> () | false, Some w -> w#destroy; header <- None | true, Some w -> w#destroy; header <- None; self#update_header | true, None -> let text = Option.value ~default:"" self#title in let w = match sort_fun with | None -> (Text.label ~props:self#header_props ~text ())#coerce | Some _ -> let (b,label) = Button.text_button ~props:self#header_props ~text () in ignore(b#connect Widget.Activated (fun () -> Option.iter (fun f -> f ()) on_header_activated)); b#coerce in w#add_class (Printf.sprintf "%s-header" self#kind); w#set_parent ?with_rend:with_renderer (Some self#coerce) ; [%debug "%s#props: %a" w#me Props.pp w#props]; header <- Some w method clear = Array.iter (fun cell -> cell#destroy) cells; cells <- [| |]; min_width <- None ; min_height <- None method insert ?pos data = (*Log.warn(fun m -> m "%s#insert ?pos=%s" self#me (match pos with None -> "None" | Some i -> string_of_int i)); *) let cell = mk_cell () in cell#set_parent ?with_rend:with_renderer (Some self#coerce) ; cell#set_contents data ; let len = Array.length cells in let pos = match pos with | Some 0 -> cells <- Array.append [| cell |] cells ; 0 | Some p when p < len -> let a = Array.make (len+1) cell in Array.blit cells 0 a 0 p; Array.blit cells (p+1) a (p+1) (len - p); cells <- a; p | _ -> cells <- Array.append cells [| cell |] ; len in min_width <- None ; min_height <- None ; pos method remove pos = let t = array_remove cells pos in cells.(pos)#destroy ; cells <- t; min_width <- None ; min_height <- None method set_row row d = cells.(row)#set_contents d; min_width <- None ; min_height <- None method set_list l = let old_ignore_resize = ignore_need_resize in self#ignore_need_resize ; self#clear ; let t = Array.of_list l in cells <- Array.map (fun _ -> mk_cell ()) t; Array.iter (fun c -> c#set_parent ?with_rend:with_renderer (Some self#coerce)) cells; Array.iter2 (fun c d -> c#set_contents d) cells t; if old_ignore_resize then self#handle_need_resize method cell i : 'a cell = cells.(i) method! private min_width_ = let w = match self#width with | Some w when w > 0 -> w | _ -> let hd_width = match header with | None -> 0 | Some h -> h#min_width in Array.fold_left (fun acc cell -> max acc cell#min_width) hd_width cells in [%debug "%s#min_width = %d (%d cells)" self#me w (Array.length cells)]; super#min_width_ + w method! private min_height_ = Log.warn (fun m -> m "%s#min_height should not be used" self#me); super#min_height_ method max_width = Some self#min_width method max_height = None method! set_geometry geom = [%debug "%s#set_geometry %a" self#me G.pp geom]; super#set_geometry geom ; let w = g_inner.w in Option.iter (fun h -> let g = h#geometry in h#set_geometry { g with G.w }) header; Array.iter (fun c -> let gc = c#geometry in if gc.G.w <> w then c#set_geometry { gc with G.w }) cells method cell_of_y y = [%debug "%s: cell_of_y y=%d" self#me y]; if y < 0 then None else match header with | Some w -> let wg = w#geometry in if wg.y + wg.h > y then None else cell_of_y cells y | None -> cell_of_y cells y method private render_cells ~layer rend ~offset rg = (*Log.warn (fun m -> m "%s#render_cells rg=%a" self#me G.pp rg);*) let len = Array.length cells in let rec iter i = if i < len then ( let cell = cells.(i) in cell#render ~layer rend ~offset rg ; let g_cell = cell#geometry in (*Log.warn (fun m -> m "cells.(%d)#geometry = %a" i G.pp g_cell);*) if g_cell.y + g_cell.h < rg.y + rg.h then iter (i+1) ) in let start_y = match header with | None -> rg.y | Some w -> let wg = w#geometry in let y = wg.y + wg.h in (*Log.warn (fun m -> m "header geometry=%a, rg=%a" G.pp wg G.pp rg);*) min (rg.y + rg.h) (max y rg.y) in match self#cell_of_y start_y with | None -> () | Some i -> iter i method render_me ~layer rend ~offset:(x,y) rg = (*Log.warn (fun m -> m "%s#render_me rg=%a" self#me G.pp rg);*) let off_x = g.x + g_inner.x in let off_y = g.y + g_inner.y in let offset = (x+off_x, y+off_y) in let rg = G.translate ~x:(-off_x) ~y:(-off_y) rg in Option.iter (fun h -> h#render ~layer rend ~offset rg) header ; self#render_cells ~layer rend ~offset rg method on_sdl_event_down ~oldpos pos e = [%debug "%s#on_sdl_event_down" self#me]; if self#sensitive then match let f (x,y) = (x - g.x - g_inner.x , y - g.y - g_inner.y) in let oldpos = Option.map f oldpos in let pos = Option.map f pos in match Sdl.Event.(enum (get e typ)) with | `Key_down | `Key_up | `Text_input | `Text_editing -> ( let pred w = (w:>Widget.widget)#get_p Props.is_focus in match header with | Some w when pred w -> w#on_sdl_event_down ~oldpos pos e | _ -> match array_find_opt pred cells with | None -> false | Some (_,w) -> w#on_sdl_event_down ~oldpos pos e ) | _ -> let on_w w = let gw = w#geometry in if (match oldpos with | Some (x,y) -> G.inside ~x ~y gw | None -> false ) || match pos with | Some (x,y) -> G.inside ~x ~y gw | None -> true then ( (*Log.warn (fun m -> m "%s#on_sdl_event_down: propagating event to %s" self#me w#me);*) w#on_sdl_event_down ~oldpos pos e ) else false in let b = match header with | None -> false | Some w -> on_w w in Array.fold_left (fun acc w -> on_w w || acc) b cells with | true -> true | false -> self#on_sdl_event pos e else false method! child_focus_next _ = match parent with | None -> false | Some p -> p#child_focus_next self#coerce method! child_focus_prev _ = match parent with | None -> false | Some p -> p#child_focus_prev self#coerce method! focus_next = Log.err (fun m -> m "%s#focus_next should not be called" self#me); false method! focus_prev = Log.err (fun m -> m "%s#focus_prev should not be called" self#me); false method focused_child = match header with | Some w when w#is_focus -> Some (`Header w) | _ -> Option.map (fun (i,w) -> `Cell (i, w#as_widget)) (array_find_opt (fun c -> (c:>Widget.widget)#get_p Props.is_focus) cells) method! focused_widget = if self#is_focus then match self#focused_child with | None -> Some self#coerce | Some (`Header w | `Cell (_,w)) -> w#focused_widget else None method! release_focus = match match self#focused_child with | None -> true | Some (`Header w | `Cell (_,w)) -> w#release_focus with | true -> self#set_p Props.is_focus false ; self#set_p Props.has_focus false ; true | _ -> false method! get_focus = match super#get_focus with | None -> None | Some has_focus -> Array.iter (fun w -> (w:>Widget.widget)#set_p Props.is_focus false) cells; Some has_focus method set_has_focus b = match super#set_has_focus b with | true -> true | false -> match self#focused_child with | None -> false | Some (`Header w | `Cell (_,w)) -> w#set_has_focus b method grab_focus ?(last=false) () = [%debug "%s#grab_focus ~last:%b" self#me last]; if self#visible then match self#get_p Props.can_focus with | false -> false | true -> let rec iter len i = if i < 0 || i >= len then false else let c = cells.(i) in match c#visible, c#get_p Props.can_focus with | true, true -> (match c#grab_focus ~last () with | false -> iter len (if last then i-1 else i+1) | true -> true) | _ -> iter len (if last then i-1 else i+1) in let len = Array.length cells in iter len (if last then len - 1 else 0) else false initializer self#update_header; ignore(self#connect (Object.Prop_changed show_headers) (fun ~prev ~now -> self#update_header)); ignore(self#connect (Object.Prop_changed title) (fun ~prev ~now -> self#update_header)) end type 'a column = 'a column_ let column ?classes ?name ?props ?wdata ?header_props ?sort_fun ?title mk_cell = let c = new column_ ?classes ?name ?props ?wdata mk_cell in Option.iter c#set_title title ; Option.iter c#set_header_props header_props ; c#set_sort_fun sort_fun ; c type sort_order = Ascending | Descending type sorted = int * sort_order module TSorted = struct type t = sorted let compare = Stdlib.compare let wrapper = let o_wrapper = let to_json ?with_doc = function | Ascending -> `Int 1 | Descending -> `Int (-1) in let from_json ?def = function | `Int n -> if n >= 0 then Ascending else Descending | json -> Ocf.invalid_value json in Ocf.Wrapper.make to_json from_json in Some (Ocf.Wrapper.(pair int o_wrapper)) let transition = None end module PSorted = Props.Add_prop_type(TSorted) let sorted = PSorted.mk_prop ~after:[Props.Render] ~inherited:false "sorted" class ['a] clist ?classes ?name ?props ?wdata () = object(self) inherit Widget.widget ?classes ?name ?props ?wdata () as super method kind = "clist" val mutable columns : 'a column array = [| |] val mutable data : 'a array = [| |] val mutable selection = Misc.ISet.empty method sorted = self#opt_p sorted method set_sorted = self#set_p sorted method! show = let v = self#visible_rect in [%debug "%s#show: visible_rect=%a" self#me G.pp v]; self#show_rect v method data = data method wtree = Widget.N (self#coerce, List.map (fun c -> c#wtree) (Array.to_list columns)) method! private do_apply_theme ~root ~parent parent_path rules = super#do_apply_theme ~root ~parent parent_path rules; let path = self#css_path ~parent_path () in Array.iter (fun c -> c#do_apply_theme ~root ~parent:theme_props path rules) columns method selection_mode = self#get_p Props.selection_mode method set_selection_mode = self#set_p Props.selection_mode method line_separator_width = self#get_p line_separator_width method set_line_separator_width = self#set_p line_separator_width method line_separator_color = self#get_p line_separator_color method set_line_separator_color = self#set_p line_separator_color method column_separator_width = self#get_p column_separator_width method set_column_separator_width = self#set_p column_separator_width method column_separator_color = self#get_p column_separator_color method set_column_separator_color = self#set_p column_separator_color method selection = Misc.ISet.elements selection method selection_data = List.map (Array.get data) self#selection method private valid_row ?(tip="") row = let len = Array.length data in if row < 0 || row >= len then ( Log.err (fun m -> m "%s%s: invalid row %d (data has length %d)" self#me tip row len); false ) else true method show_headers = self#get_p show_headers method set_show_headers ?delay ?propagate b = self#set_p show_headers ?delay ?propagate b; Array.iter (fun (col:'a column) -> col#set_show_headers b) columns method row_height = self#get_p row_height method set_row_height = self#set_p row_height method private row_of_y y = if Array.length columns <= 0 then None else let y = y - g_inner.y - g.y in columns.(0)#cell_of_y y method private col_of_x x = let len = Array.length columns in let x = x - g_inner.x - g.x in let rec iter i = if i >= len then None else let g = columns.(i)#geometry in if g.x <= x && x <= g.x + g.w then Some i else iter (i+1) in iter 0 method private set_columns_geometry = [%debug "%s#set_columns_geometry" self#me]; let len = Array.length columns in let rec iter i x = if i >= len then () else let c = columns.(i) in let w = c#min_width in let w = if i = len - 1 (* last column *) then max w g_inner.w - x else w in let geom = { G.x = x ; y = 0 ; w ; h = g_inner.h } in c#set_geometry geom; iter (i+1) (x+w+self#column_separator_width) in iter 0 0 method private on_header_activated c = match self#column_index c with | None -> Log.warn (fun m -> m "%s: no column found" self#me); | Some i -> match c#sort_fun, self#sorted with | None, _ -> Log.warn (fun m -> m "%s#on_header_activated no sort fun" self#me) | Some _, None -> self#set_sorted (i, Ascending) | Some _, Some (n,o) -> let o = if n <> i || o = Descending then Ascending else Descending in self#set_sorted (i, o) method add_column ?pos (c:'a column) = [%debug "%s#add_column %s (len(data)=%d)" self#me c#me (Array.length data)]; c#set_show_headers (self#show_headers); c#set_parent ?with_rend:with_renderer (Some self#coerce) ; let len = Array.length columns in let pos = match pos with | Some 0 -> columns <- Array.append [| c |] columns ; 0 | Some p when p < len -> let a = Array.make (len+1) c in Array.blit columns 0 a 0 p; Array.blit columns (p+1) a (p+1) (len - p); columns <- a; p | _ -> columns <- Array.append columns [| c |] ; len in c#set_on_header_activated (Some (fun () -> self#on_header_activated c)); c#set_list (Array.to_list data); min_width <- None ; min_height <- None ; if not frozen then self#resize_all ~need_resize:true ~from:pos (); pos method column_by_index n = if n < 0 || n >= Array.length columns then None else Some columns.(n) method private column_index c = let len = Array.length columns in let id = c#id in let rec iter i = if i >= len then None else if columns.(i)#id = id then Some i else iter (i+1) in iter 0 method remove_column (c: 'a column) = match self#column_index c with | None -> Log.warn (fun m -> m "Column %s is not in %s" c#me self#me) | Some i -> columns <- array_remove columns i ; self#resize_all ~need_resize:true () method private headers_height = match self#show_headers with | false -> 0 | true -> Array.fold_left (fun acc c -> match c#header with | None -> acc | Some h -> max acc h#min_height) 0 columns method private row_min_height i = Array.fold_left (fun acc col -> let cell = col#cell i in let min_h = cell#min_height in let h = match (cell#as_widget :> Widget.widget)#opt_p Props.max_height with | Some h when h >= 0 -> min min_h h | _ -> min_h in max acc h) 0 columns method private min_homogeneous_row_height = let max_row_h = ref 0 in Array.iteri (fun i _ -> max_row_h := max !max_row_h (self#row_min_height i) ) data; !max_row_h method! private min_width_ = Array.fold_left (fun acc c -> acc + c#min_width) ((max 0 (Array.length columns - 1)) * self#column_separator_width) columns method! private min_height_ = super#min_height_ + self#headers_height + ((max 0 (Array.length data - 1)) * self#line_separator_width) + match self#row_height with | n when n < 0 -> let acc = ref 0 in Array.iteri (fun i _ -> acc := !acc + (self#row_min_height i) ) data; !acc | 0 -> self#min_homogeneous_row_height * (Array.length data); | n -> n * (Array.length data) method max_width = None method max_height = None method set_geometry geom = [%debug "%s#set_geometry %a" self#me G.pp geom]; super#set_geometry geom ; self#set_columns_geometry; self#resize_all () method render_separators rend ~offset:(x,y) rg = (* render line separators *) let sep_color = self#line_separator_color in let sep_width = self#line_separator_width in if Array.length columns <= 0 then () else let c = columns.(0) in for i = 0 to Array.length data - 2 do let g = (c#cell i)#geometry in let r = { G.x = 0 ; w = g_inner.w ; y = g.y + g.h ; h = sep_width } in match G.inter r rg with | None -> () | Some r -> let r = G.translate ~x ~y r in Render.fill_rect rend (Some r) sep_color done; (* render column separators *) let sep_color = self#column_separator_color in let sep_width = self#column_separator_width in for i = 0 to Array.length columns - 2 do let g = columns.(i)#geometry in let r = { g with x = g.x + g.w ; w = sep_width } in match G.inter r rg with | None -> () | Some r -> let r = G.translate ~x ~y r in Render.fill_rect rend (Some r) sep_color done; method render_me ~layer rend ~offset:(x,y) rg = let off_x = g.x + g_inner.x in let off_y = g.y + g_inner.y in let offset = (x+off_x, y+off_y) in let rg = G.translate ~x:(-off_x) ~y:(-off_y) rg in Array.iter (fun c -> c#render ~layer rend ~offset rg) columns; self#render_separators rend ~offset rg method private set_row_y_height i ~y ~h = Array.iter (fun col -> let c = col#cell i in let g = c#geometry in c#set_geometry { g with G.y ; h } ) columns method private set_headers_heights = let h = self#headers_height in Array.iter (fun col -> match col#header with | None -> () | Some hd -> let g = hd#geometry in hd#set_geometry { g with G.h } ) columns method private set_rows_heights ?(from=0) () = let len = Array.length data in let get_h = match self#row_height with | n when n < 0 -> (* every row has its own height *) self#row_min_height | 0 -> (* all rows have the same height *) let h = self#min_homogeneous_row_height in (fun _ -> h) | n -> (* all rows have the given height *) (fun _ -> n) in let sep_wid = self#line_separator_width in let rec iter i y = if i >= len then () else ( let h = get_h i in self#set_row_y_height i ~y ~h; iter (i+1) (y+h+sep_wid) ) in let y = match from with | n when n <= 0 -> self#headers_height | n -> if Array.length columns = 0 then 0 else let col = columns.(0) in let g = (col#cell (n-1))#geometry in g.G.y + g.h in iter from y (* method private set_rows_sizes ?from () =*) method private resize_all ?(need_resize=false) ?(headers=true) ?from () = [%debug "%s#resize_all headers=%b" self#me headers]; if headers then self#set_headers_heights ; if need_resize then self#need_resize; let from = match self#row_height with | 0 -> None | _ -> from in self#set_rows_heights ?from () method! child_need_resize w = if not frozen then super#child_need_resize w method insert ?pos d = let len = Array.length data in Array.iter (fun col -> ignore(col#insert ?pos d)) columns ; let pos = match pos with | Some 0 -> data <- Array.append [| d |] data ; 0 | Some p when p < len -> let a = Array.make (len+1) d in Array.blit data 0 a 0 p; Array.blit data (p+1) a (p+1) (len - p); data <- a; p | _ -> data <- Array.append data [| d |] ; len in selection <- Misc.ISet.map (fun row -> if row >= pos then row + 1 else row) selection ; self#trigger_unit_event Row_inserted (pos, d); if not frozen then self#resize_all ~need_resize:true ~headers:false ~from:pos (); pos method remove row = if self#valid_row ~tip:"#remove" row then ( Array.iter (fun col -> col#remove row) columns; selection <- Misc.ISet.fold (fun i acc -> if i = row then acc else let i = if i > row then i-1 else i in Misc.ISet.add i acc ) selection Misc.ISet.empty; let removed = data.(row) in data <- array_remove data row ; self#trigger_unit_event Row_removed (row, removed); if not frozen then self#resize_all ~need_resize:true ~headers:false ~from:row () ) method set_row row d = if self#valid_row ~tip:"#set_row" row then ( let prev = data.(row) in data.(row) <- d; Array.iter (fun col -> col#set_row row d) columns; self#trigger_unit_event Row_updated (row, prev, d) ; if not frozen then self#resize_all ~need_resize:true ~headers:false ~from:row () ) method set_list l = Array.iter (fun col -> col#set_list l) columns ; data <- Array.of_list l; selection <- Misc.ISet.empty ; self#trigger_unit_event Data_set l; if not frozen then self#resize_all ~need_resize:true ~headers:false () method unfreeze = super#unfreeze ; self#resize_all ~need_resize:true () method select_row ?(only=false) row = match self#selection_mode with | Props.Sel_none -> () | sel_mode -> if self#valid_row ~tip:"#select_row" row then ( if only || sel_mode <> Sel_multiple then Misc.ISet.iter self#unselect_row_ selection; let old_sel = selection in selection <- Misc.ISet.add row selection ; if not (Misc.ISet.equal old_sel selection) then ( Array.iter (fun col -> ((col#cell row) :> Widget.widget)#set_selected true) columns; self#trigger_unit_event Row_selected (row, data.(row)) ) ) method private unselect_row_ row = if self#valid_row ~tip:"#unselect_row" row then ( let old_sel = selection in selection <- Misc.ISet.remove row selection; if not (Misc.ISet.equal old_sel selection) then ( Array.iter (fun (col:'a column) -> (col#cell row)#set_selected false) columns; self#trigger_unit_event Row_unselected (row, data.(row)) ) ) method unselect_row row = match self#selection_mode with | Sel_browse -> () | _ -> self#unselect_row_ row method unselect_all = Misc.ISet.iter self#unselect_row_ selection method private select_or_unselect_row row = if Misc.ISet.mem row selection then if Key.is_mod_pressed Tsdl.Sdl.Kmod.ctrl then self#unselect_row row else () else let only = not (Key.is_mod_pressed Tsdl.Sdl.Kmod.ctrl) in self#select_row ~only row method private on_button1_pressed (ev : Widget.button_ev) = let row = self#row_of_y ev.y in let col = self#col_of_x ev.x in let pp fmt = function | None -> Format.pp_print_string fmt "None" | Some n -> Format.pp_print_int fmt n in [%debug "%s#on_button1_pressed: row=%a, col=%a" self#me pp row pp col]; match row, col with | Some row, Some _ -> self#select_or_unselect_row row; false | _, _ -> false method private on_button_pressed ev = match ev.Widget.button with | 1 -> self#on_button1_pressed ev | _ -> false method on_key_down pos (event:Sdl.event) key keymod = let open Tsdl.Sdl.K in match key with | k when k = up -> self#move_focus_up | k when k = down -> self#move_focus_down | k when k = left -> self#move_focus_left | k when k = right -> self#move_focus_right | k when k = home -> if Key.ctrl_pressed () then self#move_focus_home else self#move_focus_row_home | k when k = kend -> if Key.ctrl_pressed () then self#move_focus_end else self#move_focus_row_end | k when k = space -> (match self#focused_row with | None -> false | Some row -> self#select_or_unselect_row row; true ) | _ -> super#on_key_down pos event key keymod method on_sdl_event_down ~oldpos pos e = if self#sensitive then match let f (x,y) = (x - g.x - g_inner.x , y - g.y - g_inner.y) in let oldpos = Option.map f oldpos in let pos = Option.map f pos in match Sdl.Event.(enum (get e typ)) with | `Key_down | `Key_up | `Text_input | `Text_editing -> ( let pred w = (w:>Widget.widget)#get_p Props.is_focus in match array_find_opt pred columns with | None -> false | Some (_,w) -> w#on_sdl_event_down ~oldpos pos e ) | _ -> let on_w w = let gw = w#geometry in if (match oldpos with | Some (x,y) -> G.inside ~x ~y gw | None -> false ) || match pos with | Some (x,y) -> G.inside ~x ~y gw | None -> true then ( (*Log.warn (fun m -> m "%s#on_sdl_event_down: propagating event to %s" self#me w#me);*) w#on_sdl_event_down ~oldpos pos e ) else false in Array.fold_left (fun acc w -> on_w w || acc) false columns with | true -> true | false -> self#on_sdl_event pos e else false method sort_by_column ?(order=Ascending) c = match self#column_index c with | None -> () | Some n -> self#set_sorted (n, order) method private focused_column = Option.map snd (array_find_opt (fun c -> (c:>Widget.widget)#get_p Props.is_focus) columns) method private focused_row = Option.map fst self#focused_cell method focused_cell = match self#focused_column with | None -> None | Some c -> match c#focused_child with | None -> None | Some (`Header _) -> None | Some (`Cell (j, _)) -> Some (j, c) method! focused_widget = if self#is_focus then match self#focused_column with | None -> Some self#coerce | Some w -> w#focused_widget else None method! release_focus = match match self#focused_column with | None -> true | Some c -> c#release_focus with | true -> self#set_p Props.is_focus false ; self#set_p Props.has_focus false ; true | _ -> false method! get_focus = match super#get_focus with | None -> None | Some has_focus -> Array.iter (fun w -> (w:>Widget.widget)#set_p Props.is_focus false) columns; Some has_focus method set_has_focus b = match super#set_has_focus b with | true -> true | false -> match self#focused_column with | None -> false | Some c -> c#set_has_focus b (* if a cell is focused, mak it grab the focus, else find the first cell able to grab the focus. *) method grab_focus ?(last=false) () = [%debug "%s#grab_focus ~last:%b" self#me last]; if self#visible then match self#get_p Props.can_focus with | false -> false | true -> let b = match self#focused_column with | None -> false | Some c -> match c#focused_child with | None -> false | Some (`Header w) -> w#grab_focus ~last () | Some (`Cell (_,w)) -> w#grab_focus ~last () in match b with | true -> true | false -> let rec iter len i = if i < 0 || i >= len then false else let c = columns.(i) in match c#visible, c#get_p Props.can_focus with | true, true -> (match c#grab_focus ~last () with | false -> iter len (if last then i-1 else i+1) | true -> true) | _ -> iter len (if last then i-1 else i+1) in let len = Array.length columns in iter len (if last then len - 1 else 0) else false (* i is column index, j is row index *) method private try_focus_ij last i j = if j >= Array.length data then false else let col = columns.(i) in col#visible && (let c = columns.(i)#cell j in c#grab_focus ~last ()) method private debug_move_focus_fun f i j = Printf.sprintf "%s#move_focus_%s_ij i=%d j=%s" self#me f i (match j with None -> "None" | Some `Header -> "Header" | Some (`Cell j) -> Printf.sprintf "Cell %d" j) method private move_focus_next_ij i j = self#focus_next (* [%debug "%s" (self#debug_move_focus_fun "next" i j)); match j with | None -> (match columns.(i)#header with | None -> self#move_focus_next_ij i (Some `Header) | Some w -> match w#grab_focus () with | true -> true | false -> self#move_focus_next_ij i (Some `Header) ) | Some `Header when i + 1 < Array.length columns -> self#move_focus_next_ij (i+1) None | Some `Header -> (* last col *) self#try_focus_ij false 0 0 || self#move_focus_next_ij 0 (Some (`Cell 0)) | (Some (`Cell j)) as cj when i + 1 < Array.length columns -> (* not last col *) self#try_focus_ij false (i+1) j || self#move_focus_next_ij (i+1) cj | Some (`Cell j) when j+1 < Array.length data -> (* last col but not last row *) self#try_focus_ij false 0 (j+1) || self#move_focus_next_ij 0 (Some (`Cell (j+1))) | _ -> (* last col and last row *) self#focus_next *) method private move_focus_prev_ij i j = self#focus_prev (* [%debug "%s" (self#debug_move_focus_fun "prev" i j)); match j with | None -> self#move_focus_prev_ij i (Some (`Cell (Array.length data))) | Some (`Cell 0) when i <= 0 -> (* first col of first row, move to header *) let cols = Array.length columns in self#move_focus_prev_ij cols (Some `Header) | Some (`Cell j) when i <= 0 -> (* first col but not first row *) let prev_i = Array.length columns - 1 in self#try_focus_ij true prev_i (j-1) || self#move_focus_prev_ij prev_i (Some (`Cell (j-1))) | (Some (`Cell j)) as cj -> (* not first col *) self#try_focus_ij true (i-1) j || self#move_focus_prev_ij (i-1) cj | Some `Header when i <= 0 -> (* first col *) self#focus_prev | Some `Header -> (* not first col *) (match columns.(i-1)#header with | None -> self#move_focus_prev_ij (i-1) (Some `Header) | Some w -> match w#grab_focus () with | true -> true | false -> self#move_focus_prev_ij (i-1) (Some `Header) ) *) method private move_focus_up_ij i j = [%debug "%s" (self#debug_move_focus_fun "up" i j)]; match j with | None -> false | Some `Header -> false | Some (`Cell 0) -> (match columns.(i)#header with | None -> false | Some w -> w#grab_focus ~last:true ()) | Some (`Cell j) -> let j = j - 1 in if j >= 0 && j < Array.length data then self#try_focus_ij true i j || self#move_focus_up_ij i (Some (`Cell j)) else false method private move_focus_down_ij i j = [%debug "%s" (self#debug_move_focus_fun "down" i j)]; match j with | None -> false | Some `Header -> if Array.length data > 0 then self#try_focus_ij false i 0 || self#move_focus_down_ij i (Some (`Cell 0)) else false | Some (`Cell j) when j + 1 >= Array.length data -> false | Some (`Cell j) -> let j = j + 1 in if j + 1 > 0 then self#try_focus_ij false i j || self#move_focus_down_ij i (Some (`Cell j)) else false method private move_focus_left_ij i j = [%debug "%s" (self#debug_move_focus_fun "left" i j)]; match j with | None -> false | Some _ when i - 1 < 0 -> false | Some `Header -> let i = (min (Array.length columns) i) - 1 in (match columns.(i)#header with | None -> self#move_focus_left_ij i j | Some w -> w#grab_focus ~last:true () || self#move_focus_left_ij i j ) | (Some (`Cell j)) as cj-> let i = (min (Array.length columns) i) - 1 in if j < 0 || j >= Array.length data then false else self#try_focus_ij true i j || self#move_focus_left_ij i cj method private move_focus_right_ij i j = [%debug "%s" (self#debug_move_focus_fun "right" i j)]; match j with | None -> false | Some _ when i + 1 >= Array.length columns -> false | Some `Header -> let i = max 0 (i+1) in (match columns.(i)#header with | None -> self#move_focus_right_ij i j | Some w -> w#grab_focus () || self#move_focus_right_ij i j ) | (Some (`Cell j)) as cj -> let i = max 0 (i+1) in if j < 0 || j >= Array.length data then false else self#try_focus_ij false i j || self#move_focus_right_ij i cj method private move_focus_row_end_ij i j = [%debug "%s" (self#debug_move_focus_fun "row_end" i j)]; let len = Array.length columns in match j with | None -> false | Some _ when len <= 0 || i >= Array.length columns -> false | Some `Header -> let i = len - 1 in (match columns.(i)#header with | None -> self#move_focus_left_ij i (Some `Header) | Some w -> w#grab_focus () || self#move_focus_left_ij i (Some `Header) ) | Some (`Cell j) -> if j < 0 || j >= Array.length data then false else let i = len - 1 in self#try_focus_ij true i j || self#move_focus_left_ij i (Some (`Cell j)) method private move_focus_row_home_ij i j = [%debug "%s" (self#debug_move_focus_fun "row_home" i j)]; let len = Array.length columns in match j with | None -> false | Some _ when len <= 0 || i = 0 -> false | Some `Header -> (match columns.(0)#header with | None -> self#move_focus_right_ij 0 (Some `Header) | Some w -> w#grab_focus () || self#move_focus_right_ij 0 (Some `Header) ) | Some (`Cell j) -> if j < 0 || j >= Array.length data then false else self#try_focus_ij true 0 j || self#move_focus_right_ij 0 (Some (`Cell j)) method private move_focus direction (w:Widget.widget) = let id = w#id in match array_find_opt (fun c -> c#id = id) columns with | None -> (match direction with | `Backward -> self#focus_prev | `Forward -> self#focus_next | _ -> false ) | Some (i,c) -> let set = match direction with | `Backward -> self#move_focus_prev_ij | `Forward -> self#move_focus_next_ij | `Up -> self#move_focus_up_ij | `Down -> self#move_focus_down_ij | `Left -> self#move_focus_left_ij | `Right -> self#move_focus_right_ij | `Row_end -> self#move_focus_row_end_ij | `Row_home -> self#move_focus_row_home_ij in match c#focused_child with | None -> set 0 None | Some (`Header _) -> set i (Some `Header) | Some (`Cell (j, _)) -> set i (Some (`Cell j)) method! child_focus_next w = self#move_focus `Forward w method! child_focus_prev w = self#move_focus `Backward w method private focused_column_widget = match self#focused_column with | None -> None | Some c -> Some c#as_widget method move_focus_up = Option.fold ~none:false ~some:(self#move_focus `Up) self#focused_column_widget method move_focus_down = Option.fold ~none:false ~some:(self#move_focus `Down) self#focused_column_widget method move_focus_left = Option.fold ~none:false ~some:(self#move_focus `Left) self#focused_column_widget method move_focus_right = Option.fold ~none:false ~some:(self#move_focus `Right) self#focused_column_widget method move_focus_row_end = Option.fold ~none:false ~some:(self#move_focus `Row_end) self#focused_column_widget method move_focus_row_home = Option.fold ~none:false ~some:(self#move_focus `Row_home) self#focused_column_widget method move_focus_home = match self#focused_column with | Some c when Array.length data > 0 -> ( match self#column_index c with | None -> false | Some i -> self#try_focus_ij false i 0 || self#move_focus_down_ij i (Some (`Cell 0)) ) | _ -> false method move_focus_end = match self#focused_column with | Some c when Array.length data > 0 -> ( match self#column_index c with | None -> false | Some i -> let j = Array.length data - 1 in self#try_focus_ij false i j || self#move_focus_up_ij i (Some (`Cell j)) ) | _ -> false method connect_row_removed (f: int -> 'a -> unit) = self#connect Row_removed (fun (n,d) -> f n d) method connect_row_inserted (f: int -> 'a -> unit) = self#connect Row_inserted (fun (n,d) -> f n d) method connect_data_set (f: 'a list -> unit) = self#connect Data_set f method connect_row_selected (f: int -> 'a -> unit) = self#connect Row_selected (fun (n,d) -> f n d) method connect_row_unselected (f: int -> 'a -> unit) = self#connect Row_unselected (fun (n,d) -> f n d) method connect_row_updated (f: int -> prev:'a -> now:'a -> unit) = self#connect Row_updated (fun (n,prev,now) -> f n ~prev ~now) method private on_sorted_changed ~prev ~now = let (i, order) = now in match self#column_by_index i with | None -> () | Some c -> match c#sort_fun with | None -> () | Some f -> let must_unfreeze = if not frozen then (self#freeze ; true) else false in (* unselect widgets of selected data *) let unsel_cols row (col:'a column) = (col#cell row)#set_selected false in let sel_cols row (col:'a column) = (col#cell row)#set_selected true in Misc.ISet.iter (fun row -> Array.iter (unsel_cols row) columns) selection; let sort = if order = Descending then (fun a b -> f b a) else f in let selected = List.sort sort self#selection_data in Array.sort sort data ; Array.iteri (fun i x -> self#set_row i x) data ; let len = Array.length data in let rec iter acc i selection = if i >= len then acc else match selection with | [] -> acc | x :: q -> match sort x data.(i) with | 0 -> Array.iter (sel_cols i) columns; iter (Misc.ISet.add i acc) (i+1) q | n when n < 0 -> (* strange but we go forward in selection *) iter acc i q | _ -> iter acc (i+1) selection in selection <- iter Misc.ISet.empty 0 selected; if must_unfreeze then self#unfreeze initializer ignore(self#connect Widget.Button_pressed self#on_button_pressed); ignore(self#connect (Object.Prop_changed row_height) (fun ~prev ~now -> self#resize_all ~need_resize:true ())); ignore(self#connect (Object.Prop_changed sorted) self#on_sorted_changed); end let clist ?classes ?name ?props ?wdata ?pack ?selection_mode ?show_headers () = let w = new clist ?classes ?name ?props ?wdata () in Option.iter w#set_selection_mode selection_mode ; Option.iter w#set_show_headers show_headers ; Widget.may_pack ?pack w#coerce ; w
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