package eliom
Advanced client/server Web and mobile framework
Install
Dune Dependency
Authors
Maintainers
Sources
11.1.1.tar.gz
md5=c8c67fe5fb8d3f44a3b17cc4a93a0e62
sha512=e58557a1b525efd011e0eb539b112b53e6c012ac3fb2153c251be030eda483dd3b19de625707cf5ffebd97fa6a7fabfb8a6aae8e8a61c79e0bd7ad2d289df9a9
doc/eliom.server/Eliom_react/index.html
Module Eliom_react
Source
Propagate events occurrences from the server to the client and the other way around. Occurrence propagation is done asynchronously.
Warning: it is not possible to catch exceptions on each channel using Eliom_react (for example channel closed or full). If you need an error handling, use Eliom_comet.Channel instead.
Please read the <<a_manual chapter="clientserver-communication" | chapter on
communication >>
of Eliom's manual before this page to learn how client and server parts communicate.
The use of this module is pretty much useless without it's client counter part.
sectionYPositions = computeSectionYPositions($el), 10)"
x-init="setTimeout(() => sectionYPositions = computeSectionYPositions($el), 10)"
>