package eliom
Advanced client/server Web and mobile framework
Install
Dune Dependency
Authors
Maintainers
Sources
11.0.1.tar.gz
md5=3aeeca5f734f8e932b5a00fbfd43bd26
sha512=d92948949c81fe5b84f7d262b72653175d4f69574cbb4f85433f3a40df436e9e78b3f024ebcd98cb0e1c8ec45af0e3f9cd1153187549883f4ddfd32feeee3176
doc/eliom.server/Eliom_react/index.html
Module Eliom_react
Source
Propagate events occurrences from the server to the client and the other way around. Occurrence propagation is done asynchronously.
Warning: it is not possible to catch exceptions on each channel using Eliom_react (for example channel closed or full). If you need an error handling, use Eliom_comet.Channel instead.
Please read the <<a_manual chapter="clientserver-communication" | chapter on
communication >>
of Eliom's manual before this page to learn how client and server parts communicate.
The use of this module is pretty much useless without it's client counter part.
sectionYPositions = computeSectionYPositions($el), 10)"
x-init="setTimeout(() => sectionYPositions = computeSectionYPositions($el), 10)"
>