package eliom
Advanced client/server Web and mobile framework
Install
Dune Dependency
Authors
Maintainers
Sources
11.0.0.tar.gz
md5=1c1f8e90f27f81f0e7f002e79340d200
sha512=4c4266c2f979e6d23a7ed385d92e3c6513e27e6372e532171a1d03e385c5fb15ad791e23cee22d9411b253526094eba8496d5bd564b1feea8c6ded738cddda24
doc/eliom.server/Eliom_react/index.html
Module Eliom_react
Source
Propagate events occurrences from the server to the client and the other way around. Occurrence propagation is done asynchronously.
Warning: it is not possible to catch exceptions on each channel using Eliom_react (for example channel closed or full). If you need an error handling, use Eliom_comet.Channel instead.
Please read the <<a_manual chapter="clientserver-communication" | chapter on
communication >>
of Eliom's manual before this page to learn how client and server parts communicate.
The use of this module is pretty much useless without it's client counter part.
sectionYPositions = computeSectionYPositions($el), 10)"
x-init="setTimeout(() => sectionYPositions = computeSectionYPositions($el), 10)"
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