package eliom
Advanced client/server Web and mobile framework
Install
Dune Dependency
Authors
Maintainers
Sources
10.4.0.tar.gz
md5=87e171413ab2714514019b533f3f7ab3
sha512=e3ed10c599dd54bc5d4b1bf67debb7068f439d33e30dd39e5ed0cebbddd700b9765a751e16fa93dbd1fa6d934fbb6b2d1677fce817fbfea70565192a0a7e1025
doc/eliom.server/Eliom_react/index.html
Module Eliom_react
Source
Propagate events occurrences from the server to the client and the other way around. Occurrence propagation is done asynchronously.
Warning: it is not possible to catch exceptions on each channel using Eliom_react (for example channel closed or full). If you need an error handling, use Eliom_comet.Channel instead.
Please read the <<a_manual chapter="clientserver-communication" | chapter on
communication >>
of Eliom's manual before this page to learn how client and server parts communicate.
The use of this module is pretty much useless without it's client counter part.
sectionYPositions = computeSectionYPositions($el), 10)"
x-init="setTimeout(() => sectionYPositions = computeSectionYPositions($el), 10)"
>