package eliom
Advanced client/server Web and mobile framework
Install
Dune Dependency
Authors
Maintainers
Sources
10.3.0.tar.gz
md5=36c211d19776e6362feb57a4913efc11
sha512=9d8d3aadbd2174fe4edeba9e535cfa8ed974db5e406f0a6e2669a71e208f459da7ca8060628f3f19957b7b1911083a373653abf7e5385bb16d2ccee4ba49e80a
doc/eliom.server/Eliom_react/index.html
Module Eliom_react
Source
Propagate events occurrences from the server to the client and the other way around. Occurrence propagation is done asynchronously.
Warning: it is not possible to catch exceptions on each channel using Eliom_react (for example channel closed or full). If you need an error handling, use Eliom_comet.Channel instead.
Please read the <<a_manual chapter="clientserver-communication" | chapter on
communication >>
of Eliom's manual before this page to learn how client and server parts communicate.
The use of this module is pretty much useless without it's client counter part.
sectionYPositions = computeSectionYPositions($el), 10)"
x-init="setTimeout(() => sectionYPositions = computeSectionYPositions($el), 10)"
>