package camlimages
Image processing library
Install
Dune Dependency
Authors
Maintainers
Sources
camlimages-5.0.4.tar.bz2
sha256=1c9a68bdc3d348c9f859d490dadf384926213e47a584159832f7fc4a20242865
md5=1ddba74d210b86a899b5d6565f45c2dc
doc/src/camlimages.core/bmp.ml.html
Source file bmp.ml
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(***********************************************************************) (* *) (* Objective Caml *) (* *) (* François Pessaux, projet Cristal, INRIA Rocquencourt *) (* Pierre Weis, projet Cristal, INRIA Rocquencourt *) (* Jun Furuse, projet Cristal, INRIA Rocquencourt *) (* *) (* Copyright 1999-2004 *) (* Institut National de Recherche en Informatique et en Automatique. *) (* Distributed only by permission. *) (* *) (***********************************************************************) (* $Id: bmp.ml,v 1.3 2009/02/08 14:59:17 weis Exp $ *) (* Loading and saving image in the bmp format. *) open Images open Util (* Caml representation of a bmp bit map image. Fields are Caml values, decoded versions of raw data in the file. Structure of bitmaps files on disk : - BITMAPFILEHEADER : bytes 0 to 14 excluded - BITMAPINFOHEADER : bytes 14 to 54 excluded - RGBQUAD [] : color map - BYTES [] : bit map *) type bmp = { bmpFileHeader : bitmapfileheader; (* Bytes <0 14< *) bmpInfoHeader : bitmapinfoheader; (* Bytes <14 54< *) bmpRgbQuad : rgb array; (* Bytes <54 ... *) bmpBytes : bytes; (* Bytes <bfOffBits ... *) } and bitmapfileheader = { (* WORD: that is 2 bytes *) bfType : int; (* Bytes <0 2< *) (* DWORD: that is 2 WORDs *) bfSize : int; (* Bytes <2 6< *) (* WORD *) bfReserved1 : int; (* Bytes <6 8< *) (* WORD *) bfReserved2 : int; (* Bytes <8 10< *) (* DWORD *) bfOffBits : int; (* Bytes <10 14< *) } and bitmapinfoheader = { (* DWORD *) biSize : int; (* Bytes <14 18< *) (* DWORD *) biWidth : int; (* Bytes <18 22< *) (* DWORD *) biHeight : int; (* Bytes <22 26< *) (* WORD *) biPlanes : int; (* Bytes <26 28< *) (* WORD *) biBitCount : bibitcount; (* Bytes <28 30< *) (* DWORD *) biCompression : bicompression; (* Bytes <30 34< *) (* DWORD *) biSizeImage : int; (* Bytes <34 38< *) (* DWORD *) biXPelsPerMeter : int; (* Bytes <38 42< *) (* DWORD *) biYPelsPerMeter : int; (* Bytes <42 46< *) (* DWORD *) biClrUsed : int; (* Bytes <46 50< *) (* DWORD *) biClrImportant : int (* Bytes <50 54< *) } and bicompression = | BI_RGB (* Specifies that the bitmap is not compressed. *) | BI_RLE8 (* Specifies a run-length encoded format for bitmaps with 8 bits per pixel. The compression format is a two-bytes format consisting of a count byte followed by a byte containing a color index. *) | BI_RLE4 (* Specifies a run-length encoded format for bitmaps with 4 bits per pixel. The compression format is a two-byte format consisting of a count byte followed by two word-length color indexes. *) and bibitcount = | Monochrome (* 1 The bitmap is monochrome, and the bmiColors field must contain two entries. Each bit in the bitmap array represents a pixel. If the bit is clear, the pixel is displayed with the color of the first entry in the bmiColors table; if the bit is set, the pixel has the color of the second entry in the table. *) | Color16 (* 4 The bitmap has a maximum of 16 colors, and the bmiColors field contains up to 16 entries. Each pixel in the bitmap is represented by a four-bit index into the color table. For example, if the first byte in the bitmap is 0x1F, then the byte represents two pixels. The first pixel contains the color in the second table entry, and the second pixel contains the color in the 16th table entry. *) | Color256 (* 8 The bitmap has a maximum of 256 colors, and the bmiColors field contains up to 256 entries. In this case, each byte in the array represents a single pixel. *) | ColorRGB (* 24 The bitmap has a maximum of 2^24 colors. The bmiColors field is NULL, and each three bytes in the bitmap array represents the relative intensities of red, green, and blue, respectively, of a pixel. *) | ColorRGBA (* 32 The bitmap, RGBA *) (* =================================================================== *) (* ============= Reading bmp files as Caml images. =================== *) (* =================================================================== *) (* # of bytes read during loading : should be equal to the size of the file *) let bytes_read = ref 0 let read_byte ic = incr bytes_read; input_byte ic let skip_byte ic = incr bytes_read; ignore (input_byte ic) let read_word ic = let b0 = read_byte ic in let b1 = read_byte ic in (* little-endian form *) (b1 lsl 8) + b0 let read_dword ic = let b0 = read_byte ic in let b1 = read_byte ic in let b2 = read_byte ic in let b3 = read_byte ic in (* little-endian form *) (b3 lsl 24) + (b2 lsl 16) + (b1 lsl 8) + b0 let read_bit_count ic = match read_word ic with | 1 -> Monochrome | 4 -> Color16 | 8 -> Color256 | 24 -> ColorRGB | 32 -> ColorRGBA | n -> failwith ("invalid colors number : " ^ string_of_int n) (* #define BI_RGB 0L #define BI_RLE8 1L #define BI_RLE4 2L *) let read_compression ic = match read_dword ic with | 0 -> BI_RGB | 1 -> BI_RLE8 | 2 -> BI_RLE4 | n -> failwith ("invalid compression mode : " ^ string_of_int n) (* Entries of color maps stored on disk have the following format typedef struct tagRGBQUAD { BYTE rgbBlue; BYTE rgbGreen; BYTE rgbRed; BYTE rgbReserved; } RGBQUAD; The RGBQUAD structure contains the following fields: Field Description rgbBlue Specifies the intensity of blue in the color. rgbGreen Specifies the intensity of green in the color. rgbRed Specifies the intensity of red in the color. rgbReserved Is not used and must be set to zero. When loading a bmp we simply skip the rgbReserved field. *) let load_rgbquad ic = let b = read_byte ic in let g = read_byte ic in let r = read_byte ic in let _u = read_byte ic in { b = b; g = g; r = r; } let load_bitmapfileheader ic = let bfType = read_word ic in if bfType <> 19778 (* BM *) then failwith "Invalid file tag"; let bfSize = read_dword ic in let bfReserved1 = read_word ic in let bfReserved2 = read_word ic in let bfOffBits = read_dword ic in { bfType; bfSize; bfReserved1; bfReserved2; bfOffBits; } let load_bitmapinfoheader ic = try (* Found a tagBITMAPINFO *) let biSize = read_dword ic in let biWidth = read_dword ic in let biHeight = read_dword ic in let biPlanes = read_word ic in let biBitCount = read_bit_count ic in let biCompression = read_compression ic in let biSizeImage = read_dword ic in let biXPelsPerMeter = read_dword ic in let biYPelsPerMeter = read_dword ic in let biClrUsed = read_dword ic in let biClrImportant = read_dword ic in (* header = tagBITMAPINFOHEADER *) { biSize; biWidth; biHeight; biPlanes; biBitCount; biCompression; biSizeImage; biXPelsPerMeter; biYPelsPerMeter; biClrUsed; biClrImportant; } with | (Failure s as e) -> prerr_endline s; raise e let load_colors bfh _bih ic = (* Reading RGBQUADs *) (* If biClrUsed = 0 then the whole color range is used, else only *) (* the amount given by biClrUsed is effectively used in the bmp. *) (* But in any case, the size of the color map is stored in the file. *) let cmaplength = (* Color map starts from byte number 54, and ends at *) (* beginning of the bitmap (actual image data, i.e. pixels of the bmp).*) (* bfOffBits = offset from bfh to actual image data. *) (* 40 = sizeof (bfh), 14 = sizeof (bih). *) (* Hence color map length is bfOffBits - 54. *) (* Useful to load images with biClrUsed handled incorrectly *) (* In fact, some savers store the whole colormap, instead of *) (* the number of entries given by biClrUsed... *) (bfh.bfOffBits - 54) / 4 in Array.init cmaplength (fun _i -> load_rgbquad ic) (* Loads image data when image has 8 bit depth *) let load_image8data bih ic = let bitmap = Bytes.create (bih.biWidth * bih.biHeight) in match bih.biCompression with | BI_RGB -> (* No compression : lines are stored in reverse order *) (* 'bih.biWidth' is padded to be a multiple of 4 pixels (32 bits) *) let pad = ((bih.biWidth + 3) / 4) * 4 in (* Reading *) for i = bih.biHeight - 1 downto 0 do let bitmapindex = ref (i * bih.biWidth) in for j = 0 to pad - 1 do let c = Char.chr (read_byte ic) in if j < bih.biWidth then bitmap << !bitmapindex & c; incr bitmapindex done done; bitmap | BI_RLE8 -> (* Run-length encoded format for bitmaps with 8 bits per pixel *) (* Coordinates of the current point in the image *) let x = ref 0 in let y = ref 0 in let bitmapindex = ref (!x + (bih.biHeight - !y - 1) * bih.biWidth) in while !y < bih.biHeight do match read_byte ic with (* Absolute mode, if second byte is between 03H and FFH. Encoded mode, with escape code otherwise. *) | 0 -> (* Escape codes mode *) begin match read_byte ic with | 0 -> (* End of line code *) x := 0; incr y; bitmapindex := !x + (bih.biHeight - !y - 1) * bih.biWidth | 1 -> (* End of bitmap : force exit *) y := bih.biHeight | 2 -> (* Delta *) let c1 = read_byte ic in x := !x + c1; let c2 = read_byte ic in y := !y + c2; bitmapindex := !x + (bih.biHeight - !y - 1) * bih.biWidth | c -> (* c should be between 03H and FFH *) (* Absolute mode: c represents the number of bytes which follow, each of which contains the color index of a single pixel. *) for _i = 0 to c - 1 do let c1 = read_byte ic in bitmap << !bitmapindex & Char.chr c1; incr x; incr bitmapindex done; (* Odd length run: read an extra pad byte *) if c land 1 <> 0 then skip_byte ic end | c -> (* Encoded mode *) let c1 = read_byte ic in for _i = 0 to c - 1 do bitmap << !bitmapindex & Char.chr c1; incr x; incr bitmapindex done done; bitmap | BI_RLE4 -> failwith ("Invalid compression mode : BI_RLE4") let load_image1data bih ic = let bitmap = Bytes.create (bih.biWidth * bih.biHeight) in let c = ref 0 in (* each scan line 'w', is padded to be a multiple of 32 *) let pad = ((bih.biWidth + 31) / 32) * 32 in for i = bih.biHeight - 1 downto 0 do let bitmapindex = ref (i * bih.biWidth) in let bnum = ref 0 in for j = 0 to pad - 1 do if !bnum land 7 = 0 then begin c := read_byte ic; bnum := 0; end; if j < bih.biWidth then begin bitmap << !bitmapindex & if !c land 0x80 <> 0 then '\001' else '\000'; incr bitmapindex; c := !c lsl 1; end; incr bnum done done; bitmap let load_image4data bih ic = let bitmap = Bytes.create (bih.biWidth * bih.biHeight) in match bih.biCompression with | BI_RGB -> (* 'w' is padded to be a multiple of 8 pixels (32 bits) *) let pad = ((bih.biWidth + 7) / 8) * 8 in let c = ref 0 in for i = bih.biHeight - 1 downto 0 do let bitmapindex = ref (i * bih.biWidth) in let nyblenum = ref 0 in for j = 0 to pad -1 do if !nyblenum land 1 = 0 then begin (* Read the next byte *) c := read_byte ic; nyblenum := 0 end; if j < bih.biWidth then begin bitmap << !bitmapindex & Char.chr ((!c land 0xf0) lsr 4); incr bitmapindex; c := !c lsl 4 end; incr nyblenum done done; bitmap | BI_RLE4 -> let x = ref 0 in let y = ref 0 in let bitmapindex = ref (!x + (bih.biHeight - !y - 1) * bih.biWidth) in let c1 = ref 0 in while !y < bih.biHeight do match read_byte ic with | 0 -> (* Escape codes *) begin match read_byte ic with | 0 -> (* End of line *) x := 0; incr y; bitmapindex := !x + (bih.biHeight - !y - 1) * bih.biWidth | 1 -> (* End of bitmap : force exit *) y := bih.biHeight | 2 -> (* Delta *) let c' = read_byte ic in x := !x + c'; let c'' = read_byte ic in y := !y + c''; bitmapindex := !x + (bih.biHeight - !y - 1) * bih.biWidth | c -> (* Absolute mode *) for i = 0 to c - 1 do if i land 1 = 0 then c1 := read_byte ic; let c = if i land 1 <> 0 then !c1 else !c1 lsr 4 in bitmap << !bitmapindex & Char.chr (c land 0x0F); incr x; incr bitmapindex done; (* Read pad byte *) if c land 3 = 1 || c land 3 = 2 then skip_byte ic end | c -> (* Encoded mode *) let c1 = read_byte ic in let col1 = c1 land 0x0F and col2 = (c1 lsr 4) land 0x0F in for i = 0 to c - 1 do let c = if i land 1 <> 0 then col1 else col2 in bitmap << !bitmapindex & Char.chr c; incr x; incr bitmapindex done done; bitmap | BI_RLE8 -> failwith ("Invalid compression mode : BI_RLE8") let load_image24data bih ic = (* Bitmap is a bytes of RGB bytes *) let bitmap = Bytes.create ((bih.biWidth * bih.biHeight) * 3) in let pad = (4 - ((bih.biWidth * 3) mod 4)) land 0x03 in let pp = ref 0 in for i = bih.biHeight - 1 downto 0 do pp := (i * bih.biWidth * 3); for _j = 0 to bih.biWidth - 1 do bitmap << !pp + 2 & Char.chr (read_byte ic); (* Blue *) bitmap << !pp + 1 & Char.chr (read_byte ic); (* Green *) bitmap << !pp & Char.chr (read_byte ic); (* Red *) pp := !pp + 3 done; for _j = 0 to pad - 1 do skip_byte ic done; done; bitmap let load_image32data bih ic = (* Bitmap is a bytes of RGB bytes *) let bitmap = Bytes.create ((bih.biWidth * bih.biHeight) * 4) in (* let pad = (4 - ((bih.biWidth * 4) mod 4)) land 0x03 in let pad = 1 in *) let pp = ref 0 in for i = bih.biHeight - 1 downto 0 do pp := (i * bih.biWidth * 4); for _j = 0 to bih.biWidth - 1 do bitmap << !pp + 2 & Char.chr (read_byte ic); (* Blue *) bitmap << !pp + 1 & Char.chr (read_byte ic); (* Green *) bitmap << !pp + 0 & Char.chr (read_byte ic); (* Red *) bitmap << !pp + 3 & Char.chr (read_byte ic); (* Alpha *) pp := !pp + 4 done; (* for j = 0 to pad - 1 do skip_byte ic done; *) done; bitmap let load_imagedata bih ic = (* The bits in the array are packed together, but each scan line *) (* must be zero-padded to end on a LONG boundary. *) match bih.biBitCount with | Monochrome -> load_image1data bih ic | Color16 -> load_image4data bih ic | Color256 -> load_image8data bih ic | ColorRGB -> load_image24data bih ic | ColorRGBA -> load_image32data bih ic let skip_to ic n = while !bytes_read <> n do skip_byte ic done let check_header fname = let ic = open_in_bin fname in bytes_read := 0; try let _bfh = load_bitmapfileheader ic in let bih = load_bitmapinfoheader ic in close_in ic; { header_width = bih.biWidth; header_height = bih.biHeight; header_infos = []; } with | _ -> close_in ic; raise Wrong_file_type let read_bmp ic = bytes_read := 0; let bfh = load_bitmapfileheader ic in let bih = load_bitmapinfoheader ic in let colormap = load_colors bfh bih ic in skip_to ic bfh.bfOffBits; let bitmap = load_imagedata bih ic in { bmpFileHeader = bfh; bmpInfoHeader = bih; bmpRgbQuad = colormap; bmpBytes = bitmap; } let read_bmp_file fname = let ic = open_in_bin fname in let bmp = read_bmp ic in close_in ic; bmp let image_of_bmp = function { bmpFileHeader = _bfh; bmpInfoHeader = bih; bmpRgbQuad = colormap; bmpBytes = bitmap; } -> match bih.biBitCount with | ColorRGB -> Rgb24 (Rgb24.create_with bih.biWidth bih.biHeight [] bitmap) | ColorRGBA -> Rgba32 (Rgba32.create_with bih.biWidth bih.biHeight [] bitmap) | Monochrome | Color16 | Color256 -> Index8 (Index8.create_with bih.biWidth bih.biHeight [] { map = colormap; max = 256; } (-1) bitmap) let load fname _opts = image_of_bmp (read_bmp_file fname) (* =================================================================== *) (* ============= Writting images as bmp files. ======================= *) (* =================================================================== *) let bytes_written = ref 0 let write_byte oc b = incr bytes_written; output_byte oc b let output_word oc w = (* little-endian form *) let b0 = w land 255 in let b1 = (w lsr 8) land 255 in output_byte oc b0; output_byte oc b1 let write_word oc w = output_word oc w; bytes_written := !bytes_written + 2 let output_dword oc dw = (* little-endian form *) let b0 = dw land 255 in let b1 = (dw lsr 8) land 255 in let b2 = (dw lsr 16) land 255 in let b3 = (dw lsr 24) land 255 in output_byte oc b0; output_byte oc b1; output_byte oc b2; output_byte oc b3 let write_dword oc dw = output_dword oc dw; bytes_written := !bytes_written + 4 let write_bit_count oc bc = let byte = match bc with | Monochrome -> 1 | Color16 -> 4 | Color256 -> 8 | ColorRGB -> 24 | ColorRGBA -> 32 in write_word oc byte let write_compression oc c = let dword = match c with | BI_RGB -> 0 | BI_RLE8 -> 1 | BI_RLE4 -> 2 in write_dword oc dword let write_rgbquad oc rgb = let b = rgb.b in let g = rgb.g in let r = rgb.r in let u = 0 in write_byte oc b; write_byte oc g; write_byte oc r; write_byte oc u let write_bmpFileHeader oc = function { (* WORD *) bfType = bft; (* DWORD *) bfSize = bfs; (* WORD *) bfReserved1 = bfr1; (* WORD *) bfReserved2 = bfr2; (* DWORD *) bfOffBits = bfob } -> let start_index = !bytes_written in write_word oc bft; let bfSize_index = !bytes_written in write_dword oc bfs; write_word oc bfr1; write_word oc bfr2; let bfOffBits_index = !bytes_written in write_dword oc bfob; let end_bmpFileHeader = !bytes_written in start_index, bfSize_index, bfOffBits_index, end_bmpFileHeader let write_bmpInfoHeader oc = function { (* DWORD *) biSize = bis; (* DWORD *) biWidth = biw; (* DWORD *) biHeight = bih; (* WORD *) biPlanes = bip; (* WORD *) biBitCount = bibc; (* DWORD *) biCompression = bic; (* DWORD *) biSizeImage = bisi; (* DWORD *) biXPelsPerMeter = bixpm; (* DWORD *) biYPelsPerMeter = biypm; (* DWORD *) biClrUsed = bicu; (* DWORD *) biClrImportant = bici } -> let biSize_index = !bytes_written in write_dword oc bis; write_dword oc biw; write_dword oc bih; write_word oc bip; write_bit_count oc bibc; write_compression oc bic; let biSizeImage_index = !bytes_written in write_dword oc bisi; write_dword oc bixpm; write_dword oc biypm; write_dword oc bicu; write_dword oc bici; let end_bmpInfoHeader = !bytes_written in biSize_index, biSizeImage_index, end_bmpInfoHeader let write_colors oc color_map = (* If color_map is empty, should output a NULL character *) if Array.length color_map = 0 then write_byte oc 0 (* Otherwise write the rgb colors of the colormap *) else Array.iter (write_rgbquad oc) color_map (* To denote the end of a scan line *) let write_end_of_scan_line oc = write_byte oc 0; write_byte oc 0 (* To denote the end of the bitmap *) let write_end_of_bitmap oc = write_byte oc 0; write_byte oc 1 (* Writing padding bytes. *) let write_pad oc n = for _i = 0 to n - 1 do write_byte oc 0 done (* Run length encoding: write the number n of pixels encoded *) (* the color number given by color index c *) let rec write_rle_code oc n c = if n <= 255 then begin write_byte oc n; write_byte oc c end else begin write_rle_code oc 255 c; write_rle_code oc (n - 255) c end let write_rle oc n char = write_rle_code oc n (Char.code char) (* In biRLE4 encoded mode the color byte is interpreted as two 4 bits colors to alternatively write even and odd pixels. Color is a char with 4 significant bytes. We duplicate them to get 2 identical colors, for run-length encoding. *) let write_rle4 oc n char = let code = Char.code char in write_rle_code oc n (code lsl 4 + code) (* (4 - (n mod 4)) mod 4 *) let pad_bytes n = (4 - (n mod 4)) land 0x03 let write_image1data bmp oc = let bih = bmp.bmpInfoHeader in if bih.biCompression <> BI_RGB then failwith "invalid compression for a monochrome bitmap" else let start_bitmap_index = !bytes_written in let bitmap = bmp.bmpBytes in let width = bih.biWidth in let height = bih.biHeight in let extra_padding_bytes = pad_bytes ((width + 7) / 8) in for i = height - 1 downto 0 do (* For each pixel in the line *) let start = i * width in let lim = (i + 1) * width - 1 in let rec write_line x count accu = if count = 8 then begin write_byte oc accu; if x <= lim then write_line x 0 0 end else let chunk = (bitmap @% x) lsl (7 - count) in let new_accu = chunk + accu in if x = lim then write_byte oc new_accu else write_line (x + 1) (count + 1) new_accu in write_line start 0 0; (* No end of scan line in bi_RGB mode *) (* Padding *) write_pad oc extra_padding_bytes; done; let end_bitmap_index = !bytes_written in start_bitmap_index, end_bitmap_index let write_image24data bmp oc = let bih = bmp.bmpInfoHeader in if bih.biCompression <> BI_RGB then failwith "invalid compression for a rgb bitmap" else let start_bitmap_index = !bytes_written in let bitmap = bmp.bmpBytes in let width = bih.biWidth in let height = bih.biHeight in let extra_padding_bytes = pad_bytes (width * 3) in for i = height - 1 downto 0 do (* For each pixel in the line *) let start = i * width * 3 in let lim = (i + 1) * width * 3 - 1 in let rec write_line x = write_byte oc (bitmap @% x + 2); (* Blue *) write_byte oc (bitmap @% x + 1); (* Green *) write_byte oc (bitmap @% x ); (* Red *) let new_x = x + 3 in if new_x < lim then write_line new_x in write_line start; (* No end of scan line in bi_RGB mode *) (* Padding *) write_pad oc extra_padding_bytes; done; let end_bitmap_index = !bytes_written in start_bitmap_index, end_bitmap_index let write_image32data bmp oc = let bih = bmp.bmpInfoHeader in if bih.biCompression <> BI_RGB then failwith "invalid compression for a rgba bitmap" else let start_bitmap_index = !bytes_written in let bitmap = bmp.bmpBytes in let width = bih.biWidth in let height = bih.biHeight in (* let extra_padding_bytes = pad_bytes (width * 4) in *) for i = height - 1 downto 0 do (* For each pixel in the line *) let start = i * width * 3 in let lim = (i + 1) * width * 4 - 1 in let rec write_line x = write_byte oc (bitmap @% x + 3); (* Alpha *) write_byte oc (bitmap @% x + 2); (* Blue *) write_byte oc (bitmap @% x + 1); (* Green *) write_byte oc (bitmap @% x ); (* Red *) let new_x = x + 4 in if new_x < lim then write_line new_x in write_line start; (* No end of scan line in bi_RGB mode *) (* (* Padding *) write_pad oc extra_padding_bytes; *) done; let end_bitmap_index = !bytes_written in start_bitmap_index, end_bitmap_index let write_image4data bmp oc = let bih = bmp.bmpInfoHeader in let start_bitmap_index = !bytes_written in let bitmap = bmp.bmpBytes in let width = bih.biWidth in let height = bih.biHeight in match bih.biCompression with | BI_RGB -> (* 'w' is padded to be a multiple of 8 pixels (32 bits) *) let extra_padding_bytes = pad_bytes ((width + 1) / 2) in for i = height - 1 downto 0 do (* For each pixel in the line *) let start = i * width in let lim = (i + 1) * width - 1 in let rec write_line x count accu = if count = 2 then begin write_byte oc accu; if x <= lim then write_line x 0 0 end else let chunk = (bitmap @% x) lsl (4 - count) in let new_accu = chunk + accu in if x = lim then write_byte oc new_accu else write_line (x + 1) (count + 1) new_accu in write_line start 0 0; (* Padding *) write_pad oc extra_padding_bytes; done; let end_bitmap_index = !bytes_written in start_bitmap_index, end_bitmap_index | BI_RLE4 -> (* We compress in encoded mode, not in absolute mode. *) (* So we do not have to align each run. *) (* However, each scan line is padded to be a multiple of 8 *) (* pixels (32 bits) *) (* For each line *) for i = height - 1 downto 0 do (* For each pixel in the line *) let start = i * width in let lim = (i + 1) * width - 1 in let rec write_line x count pred = let cur = Bytes.get bitmap x in if cur = pred then if x = lim then write_rle4 oc (count + 1) pred else write_line (x + 1) (count + 1) pred else begin write_rle4 oc count pred; if x = lim then write_rle4 oc 1 cur else write_line (x + 1) 1 cur end in write_line start 0 (Bytes.get bitmap start); write_end_of_scan_line oc; (* No padding in this mode *) done; write_end_of_bitmap oc; let end_bitmap_index = !bytes_written in start_bitmap_index, end_bitmap_index | BI_RLE8 -> failwith ("Invalid compression mode : BI_RLE8") let write_image8data bmp oc = let bih = bmp.bmpInfoHeader in let start_bitmap_index = !bytes_written in let bitmap = bmp.bmpBytes in let width = bih.biWidth in let height = bih.biHeight in match bih.biCompression with | BI_RGB -> (* 'w' is padded to be a multiple of 8 pixels (32 bits) *) let extra_padding_bytes = pad_bytes width in for i = height - 1 downto 0 do (* For each pixel in the line *) let start = i * width in let lim = (i + 1) * width - 1 in let rec write_line x = write_byte oc (bitmap @% x); if x < lim then write_line (x + 1) in write_line start; (* Padding *) write_pad oc extra_padding_bytes; done; let end_bitmap_index = !bytes_written in start_bitmap_index, end_bitmap_index | BI_RLE8 -> (* We compress in encoded mode, not in absolute mode. *) (* So we do not have to align each run. *) (* However, each scan line is padded to be a multiple of 8 *) (* pixels (32 bits) *) (* For each line *) for i = height - 1 downto 0 do (* For each pixel in the line *) let start = i * width in let lim = (i + 1) * width - 1 in let rec write_line x count pred = let cur = Bytes.get bitmap x in if cur = pred then if x = lim then write_rle oc (count + 1) pred else write_line (x + 1) (count + 1) pred else begin write_rle oc count pred; if x = lim then write_rle oc 1 cur else write_line (x + 1) 1 cur end in write_line start 0 (Bytes.get bitmap start); write_end_of_scan_line oc; (* No padding in this mode *) done; write_end_of_bitmap oc; let end_bitmap_index = !bytes_written in start_bitmap_index, end_bitmap_index | BI_RLE4 -> failwith ("Invalid compression mode : BI_RLE8") let write_image_data oc bmp = let bih = bmp.bmpInfoHeader in match bih.biBitCount with | Monochrome -> write_image1data bmp oc | Color16 -> write_image4data bmp oc | Color256 -> write_image8data bmp oc | ColorRGB -> write_image24data bmp oc | ColorRGBA -> write_image32data bmp oc let bmp_of_image img = match img with | Rgb24 bitmap -> let biW = bitmap.Rgb24.width and biH = bitmap.Rgb24.height and data = Rgb24.dump bitmap in let bfh = { (* WORD *) bfType = 19778 (* BM *); (* DWORD *) bfSize = -1 (* Unknown to be updated *); (* WORD *) bfReserved1 = 0; (* WORD *) bfReserved2 = 0; (* DWORD *) bfOffBits = -1 (* Unknown to be updated *) } in let bih = { (* The size in bytes of this header. *) biSize = -1; (* Unknown to be updated *) (* Width and height of the image *) biWidth = biW; biHeight = biH; (* According to the format, Must be set to 1. *) biPlanes = 1; (* 24 bits pixels. *) biBitCount = ColorRGB; (* Compression is no compression: we output pixels as rgb rgb ... with padding. *) biCompression = BI_RGB; (* The size of the actual image pixels representation in the file. Due to padding, cannot be computed here. *) biSizeImage = -1 (* Unknown to be updated *); (* This should be OK *) biXPelsPerMeter = 600; biYPelsPerMeter = 600; (* Unknown: the number of colors actually used by the image. Must be computed while writing the image. *) biClrUsed = 0; (* Number of important colors. If 0, all colors are important *) biClrImportant = 0 } in { bmpFileHeader = bfh; bmpInfoHeader = bih; bmpRgbQuad = [||]; bmpBytes = data } | Rgba32 bitmap -> let biW = bitmap.Rgba32.width and biH = bitmap.Rgba32.height and data = Rgba32.dump bitmap in let bfh = { (* WORD *) bfType = 19778 (* BM *); (* DWORD *) bfSize = -1 (* Unknown to be updated *); (* WORD *) bfReserved1 = 0; (* WORD *) bfReserved2 = 0; (* DWORD *) bfOffBits = -1 (* Unknown to be updated *) } in let bih = { (* The size in bytes of this header. *) biSize = -1; (* Unknown to be updated *) (* Width and height of the image *) biWidth = biW; biHeight = biH; (* According to the format, Must be set to 1. *) biPlanes = 1; (* 24 bits pixels. *) biBitCount = ColorRGBA; (* Compression is no compression: we output pixels as rgb rgb ... with padding. *) biCompression = BI_RGB; (* The size of the actual image pixels representation in the file. Due to padding, cannot be computed here. *) biSizeImage = -1 (* Unknown to be updated *); (* This should be OK *) biXPelsPerMeter = 600; biYPelsPerMeter = 600; (* Unknown: the number of colors actually used by the image. Must be computed while writing the image. *) biClrUsed = 0; (* Number of important colors. If 0, all colors are important *) biClrImportant = 0 } in { bmpFileHeader = bfh; bmpInfoHeader = bih; bmpRgbQuad = [||]; bmpBytes = data } | Index8 bitmap -> let colormap = bitmap.Index8.colormap.map and biW = bitmap.Index8.width and biH = bitmap.Index8.height and data = Index8.dump bitmap in let bfh = { (* WORD *) bfType = 19778 (* BM *); (* DWORD *) bfSize = -1 (* Unknown to be updated *); (* WORD *) bfReserved1 = 0; (* WORD *) bfReserved2 = 0; (* DWORD *) bfOffBits = -1 (* Unknown to be updated *) } in let biBitCount,biClrUsed,biCompression,biClrImportant = let col_map_len = Array.length colormap in match col_map_len with | n when n <= 2 -> Monochrome, 2, BI_RGB, 2 | 16 -> Color16, col_map_len, BI_RGB, 0 | n when n <= 16 -> Color16, col_map_len, BI_RLE4, 0 | 256 -> Color256, col_map_len, BI_RGB, 0 | n when n <= 256 -> Color256, col_map_len, BI_RLE8, 0 | _n -> failwith "Too many colors for a bitmap with 8 bits per pixel" in let bih = { biSize = -1; biWidth = biW; biHeight = biH; biPlanes = 1; biBitCount = biBitCount; biCompression = biCompression; biSizeImage = -1; biXPelsPerMeter = 600; biYPelsPerMeter = 600; biClrUsed = biClrUsed; biClrImportant = biClrImportant; } in { bmpFileHeader = bfh; bmpInfoHeader = bih; bmpRgbQuad = colormap; bmpBytes = data; } | _ -> raise Wrong_image_type let write_bmp oc = function { bmpFileHeader = bmpFileHeader; bmpInfoHeader = bmpInfoHeader; bmpRgbQuad = colormap; bmpBytes = _bitmap } as bmp -> bytes_written := 0; let start_index, bfSize_index, bfOffBits_index, end_bmpFileHeader = write_bmpFileHeader oc bmpFileHeader in let start_bmpInfoHeader = end_bmpFileHeader in let biSize_index, biSizeImage_index, end_bmpInfoHeader = write_bmpInfoHeader oc bmpInfoHeader in write_colors oc colormap; let start_bitmap_index, end_bitmap_index = write_image_data oc bmp in (* Correcting sizes: bfSize, bfOffBits, biSize, bisizeImage *) let bfSize = (* Given in bytes! not in DWORDs *) !bytes_written - start_index in seek_out oc bfSize_index; output_dword oc bfSize; let bfOffBits = (* Given in bytes *) start_bitmap_index - start_index in seek_out oc bfOffBits_index; output_dword oc bfOffBits; let biSize = (* Given in bytes *) end_bmpInfoHeader - start_bmpInfoHeader in seek_out oc biSize_index; output_dword oc biSize; let biSizeImage = (* Given in bytes *) end_bitmap_index - start_bitmap_index in seek_out oc biSizeImage_index; output_dword oc biSizeImage let write_bmp_file fname bmp = let oc = open_out_bin fname in write_bmp oc bmp; close_out oc let save fname _opts img = write_bmp_file fname (bmp_of_image img) let () = add_methods Bmp { check_header = check_header; load = Some load; save = Some save; load_sequence = None; save_sequence = None; } let save_bmp = write_bmp_file and load_bmp = read_bmp_file
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