package bonsai
A library for building dynamic webapps, using Js_of_ocaml
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Dune Dependency
Authors
Maintainers
Sources
bonsai-v0.16.0.tar.gz
sha256=1d68aab713659951eba5b85f21d6f9382e0efa8579a02c3be65d9071c6e86303
doc/src/bonsai.web/rpc_effect.ml.html
Source file rpc_effect.ml
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open! Core open Async_kernel open Async_rpc_kernel module Where_to_connect = struct module Custom = struct type t = .. end type t = | Self | Url of string | Custom of Custom.t end module Rvar : sig (** A "Refreshable" var. *) type 'a t (** Makes a new container that asynchronously computes its contents on demand. *) val create : (unit -> 'a Deferred.Or_error.t) -> 'a t (** Mark the current contents of the container as being no longer valid, which means that the next time anyone wants to look at it, it must be re-computed. *) val invalidate : 'a t -> unit (** Computes the container's contents in order to return them. Getting the contents of the same ['a t] twice should only force computation once, unless it is invalidated between the calls to [contents], or the first call returns an error before the second call begins. If [invalidate] is called in the middle of computing the result, the computation starts over. *) val contents : 'a t -> 'a Deferred.Or_error.t end = struct type 'a state = | Invalid | Pending | Value of 'a type 'a t = { mutable state : 'a state ; f : unit -> 'a Deferred.Or_error.t ; finished : ('a Or_error.t, read_write) Bvar.t } let create f = { state = Invalid; f; finished = Bvar.create () } let invalidate t = t.state <- Invalid let return_result t result = Deferred.return (match result with | Ok value -> t.state <- Value value; Bvar.broadcast t.finished (Ok value); Ok value | Error e -> t.state <- Invalid; Bvar.broadcast t.finished (Error e); Error e) ;; let rec contents t = match t.state with | Invalid -> t.state <- Pending; (match%bind Monitor.try_with_join_or_error t.f with | Ok value -> (match t.state with | Invalid -> (* If [t] has been invalidated in the middle of computing its result, try again. This recursive call shouldn't cause an infinite loop because [t.f] is passed when the [t] is created, which means it cannot possibly unconditionally call [invalidate] on itself. Undoubtedly there is a way around this that will cause an infinite loop, but in that case the infinite loop is not surprising. *) contents t | Pending -> return_result t (Ok value) | Value value -> eprint_s [%message "BUG: Skipped computing Rvar result because it has already been computed."]; return_result t (Ok value)) | Error e -> return_result t (Error e)) | Pending -> Bvar.wait t.finished | Value value -> Deferred.Or_error.return value ;; end module Connector = struct type t = | Async_durable : { connection : Rpc.Connection.t Async_durable.t ; menu : Versioned_rpc.Menu.t Rvar.t } -> t | Persistent_connection : { connection_module : (module Persistent_connection.S with type t = 'conn and type conn = Rpc.Connection.t) ; connection : 'conn ; menu : Versioned_rpc.Menu.t Rvar.t } -> t | Connection : { connection : Rpc.Connection.t Deferred.t ; menu : Versioned_rpc.Menu.t Rvar.t } -> t | Test_fallback : t let persistent_connection (type conn) (module Conn : Persistent_connection.S with type t = conn and type conn = Rpc.Connection.t) (connection : conn) = let = Rvar.create (fun () -> let%bind connection = Conn.connected connection in Versioned_rpc.Menu.request connection) in Bus.iter_exn (Conn.event_bus connection) [%here] ~f:(function | Disconnected -> Rvar.invalidate menu | _ -> ()); Persistent_connection { connection_module = (module Conn); connection; menu } ;; let async_durable (connection : Rpc.Connection.t Async_durable.t) = let = Rvar.create (fun () -> Async_durable.with_ connection ~f:Versioned_rpc.Menu.request) in Bus.iter_exn (Async_durable.is_intact_bus connection) [%here] ~f:(fun is_intact -> if not is_intact then Rvar.invalidate menu); Async_durable { connection; menu } ;; let for_test implementations ~connection_state = let open Async_rpc_kernel in let open Async_kernel in let to_server = Pipe.create () in let to_client = Pipe.create () in let one_connection implementations pipe_to pipe_from = let transport = Pipe_transport.create Pipe_transport.Kind.string (fst pipe_to) (snd pipe_from) in let%bind conn = Rpc.Connection.create ?implementations ~connection_state transport in return (Result.ok_exn conn) in don't_wait_for (let%bind server_conn = one_connection (Some implementations) to_server to_client in Rpc.Connection.close_finished server_conn); let connection = one_connection None to_client to_server in Connection { connection ; menu = Rvar.create (fun () -> let%bind connection = connection in Versioned_rpc.Menu.request connection) } ;; let test_fallback = Test_fallback let with_connection f ~where_to_connect ~callback = match f where_to_connect with | Async_durable { connection; menu = _ } -> Async_durable.with_ connection ~f:callback | Persistent_connection { connection_module = (module Conn); connection; menu = _ } -> let%bind connection = Conn.connected connection in callback connection | Connection { connection; menu = _ } -> let%bind connection = connection in callback connection | Test_fallback -> Deferred.Or_error.error_string "RPC not handled because no connector has been provided." | exception e -> Deferred.Or_error.of_exn e ;; let f ~where_to_connect ~callback = match f where_to_connect with | Async_durable { connection; } -> Async_durable.with_ connection ~f:(fun connection -> let%bind.Deferred.Or_error = Rvar.contents menu in callback (Versioned_rpc.Connection_with_menu.create_directly connection menu)) | Persistent_connection { connection_module = (module Conn); connection; } -> let%bind connection = Conn.connected connection in let%bind.Deferred.Or_error = Rvar.contents menu in callback (Versioned_rpc.Connection_with_menu.create_directly connection menu) | Connection { connection; } -> let%bind connection = connection in let%bind.Deferred.Or_error = Rvar.contents menu in callback (Versioned_rpc.Connection_with_menu.create_directly connection menu) | Test_fallback -> Deferred.Or_error.error_string "RPC not handled because no connector has been provided." | exception e -> Deferred.Or_error.of_exn e ;; end let connector_var = Bonsai.Dynamic_scope.create ~name:"Bonsai_web.Rpc_effect.connector_var" ~fallback:(fun _ -> failwith "BUG: no bonsai-rpc handler installed") () ;; module Private = struct let with_connector connector computation = Bonsai.Dynamic_scope.set connector_var (Bonsai.Value.return connector) ~inside:computation ;; let self_connector = lazy (Connector.persistent_connection (module Persistent_connection.Rpc) (Persistent_connection.Rpc.create ~server_name:"self-ws-server" ~address:(module Unit) ~connect:(fun () -> Async_js.Rpc.Connection.client ()) Deferred.Or_error.return)) ;; let self_connector () = Lazy.force self_connector let url_connector = Memo.of_comparable (module String) (fun url -> Connector.persistent_connection (module Persistent_connection.Rpc) (Persistent_connection.Rpc.create ~server_name:"self-ws-server" ~address:(module String) ~connect:(fun url -> Async_js.Rpc.Connection.client ~uri:(Uri.of_string url) ()) (fun () -> Deferred.Or_error.return url))) ;; let is_test_fallback connector = match connector with | Connector.Test_fallback -> true | Async_durable _ | Persistent_connection _ | Connection _ -> false ;; module For_tests = struct module Rvar = Rvar end end module Poll_result = struct type ('query, 'response) t = { last_ok_response : ('query * 'response) option ; last_error : ('query * Error.t) option ; inflight_query : 'query option ; refresh : (unit Effect.t[@sexp.opaque]) } [@@deriving sexp_of] end module Inflight_query_key = Unique_id.Int () module Poll_behavior = struct type t = | Always (* Sends an rpc on every clock tick. *) | Until_ok (* Sends an rpc repeatedly until an ok response arrives. Stops polling once an error occurs.*) end let generic_poll_or_error (type query response) (module Query : Bonsai.Model with type t = query) (module Response : Bonsai.Model with type t = response) dispatcher ~every ~poll_behavior query = let open Bonsai.Let_syntax in let module Model = struct type t = { last_ok_response : (Query.t * Response.t) option ; last_error : (Query.t * Error.t) option ; inflight_queries : Query.t Inflight_query_key.Map.t } [@@deriving sexp, equal] end in let module Action = struct type t = | Finish of { query : Query.t ; response : Response.t Or_error.t Bonsai.Effect_throttling.Poll_result.t ; inflight_query_key : Inflight_query_key.t } | Start of { query : Query.t ; inflight_query_key : Inflight_query_key.t } [@@deriving sexp_of] end in let%sub response, inject_response = Bonsai.state_machine0 (module Model) (module Action) ~default_model: { last_ok_response = None ; last_error = None ; inflight_queries = Inflight_query_key.Map.empty } ~apply_action:(fun ~inject:_ ~schedule_event:_ model -> function | Finish { query; response; inflight_query_key } -> let last_ok_response, last_error = match response with | Finished (Ok response) -> Some (query, response), None | Finished (Error error) -> model.last_ok_response, Some (query, error) | Aborted -> model.last_ok_response, model.last_error in { last_ok_response ; last_error ; inflight_queries = Map.remove model.inflight_queries inflight_query_key } | Start { query; inflight_query_key } -> { model with inflight_queries = Map.add_exn model.inflight_queries ~key:inflight_query_key ~data:query }) in let%sub effect = let%arr dispatcher = dispatcher and inject_response = inject_response in fun query -> let%bind.Effect inflight_query_key = Effect.of_sync_fun Inflight_query_key.create () in let%bind.Effect () = inject_response (Start { query; inflight_query_key }) in let%bind.Effect response = dispatcher query in inject_response (Finish { query; response; inflight_query_key }) in (* Below are three constructs that schedule the effect to run. The tricky part of this is that [Clock.every] and [Edge.on_change] both run effects on activate by default. To avoid the redundancy, we make neither of them trigger on activate, and only use [on_activate] for running effects on activation. *) let%sub callback = let%arr effect = effect in fun prev query -> match prev with | Some _ -> effect query | None -> Effect.Ignore in let%sub () = Bonsai.Edge.on_change' (module Query) query ~callback in let%sub send_rpc_effect = let%arr effect = effect and query = query in effect query in let%sub () = let clock = Bonsai.Clock.every ~when_to_start_next_effect:`Wait_period_after_previous_effect_starts_blocking ~trigger_on_activate:false every send_rpc_effect in match poll_behavior with | Poll_behavior.Always -> clock | Until_ok -> let%sub should_poll = let%arr { last_ok_response; last_error; _ } = response in Option.is_none last_ok_response || Option.is_some last_error in (match%sub should_poll with | true -> clock | false -> Bonsai.const ()) in let%sub () = Bonsai.Edge.lifecycle ~on_activate:send_rpc_effect () in let%arr { last_ok_response; last_error; inflight_queries } = response and send_rpc_effect = send_rpc_effect in let inflight_query = Option.map ~f:snd (Map.max_elt inflight_queries) in { Poll_result.last_ok_response; last_error; inflight_query; refresh = send_rpc_effect } ;; (* This [generic_poll_or_error] refines the [generic_poll_or_error] above by resetting on deactivate to avoid leaking memory (after all, an important feature of [Polling_state_rpc.dispatcher] is that doesn't cause a memory leak on the server, so it would be shame if we didn't also defend against memory leaks on the client. *) let generic_poll_or_error q r ?(clear_when_deactivated = true) dispatcher ~every ~poll_behavior query = let c = generic_poll_or_error q r dispatcher ~every ~poll_behavior query in let open Bonsai.Let_syntax in if clear_when_deactivated then ( let%sub result, reset = Bonsai.with_model_resetter c in let%sub () = Bonsai.Edge.lifecycle ~on_deactivate:reset () in return result) else c ;; module Our_rpc = struct let generic_dispatcher (type request response) dispatcher : (request -> response Effect.t) Bonsai.Computation.t = let open Bonsai.Let_syntax in let%sub connector = Bonsai.Dynamic_scope.lookup connector_var in let%arr connector = connector in Effect.of_deferred_fun (dispatcher connector) ;; let dispatcher rpc ~where_to_connect = generic_dispatcher (fun connector query -> Connector.with_connection connector ~where_to_connect ~callback:(fun connection -> Rpc.Rpc.dispatch rpc connection query)) ;; let babel_dispatcher rpc ~where_to_connect = generic_dispatcher (fun connector query -> Connector.with_connection_with_menu connector ~where_to_connect ~callback:(fun connection -> Babel.Caller.Rpc.dispatch_multi rpc connection query)) ;; let poll q r ?clear_when_deactivated rpc ~where_to_connect ~every query = let open Bonsai.Let_syntax in let%sub dispatcher = dispatcher rpc ~where_to_connect in let%sub dispatcher = Bonsai.Effect_throttling.poll dispatcher in generic_poll_or_error q r ?clear_when_deactivated dispatcher ~every ~poll_behavior:Always query ;; let babel_poll q r ?clear_when_deactivated rpc ~where_to_connect ~every query = let open Bonsai.Let_syntax in let%sub dispatcher = babel_dispatcher rpc ~where_to_connect in let%sub dispatcher = Bonsai.Effect_throttling.poll dispatcher in generic_poll_or_error q r ?clear_when_deactivated dispatcher ~every ~poll_behavior:Always query ;; let (type q cmp) (module Q : Bonsai.Comparator with type t = q and type comparator_witness = cmp) r ?clear_when_deactivated rpc ~where_to_connect ~every = let module M = struct include Q let equal a b = Q.comparator.compare a b = 0 end in Shared_poller.create (module Q) ~f:(fun query -> poll (module M) r ?clear_when_deactivated rpc ~where_to_connect ~every query) ;; let poll_until_ok q r ?clear_when_deactivated rpc ~where_to_connect ~retry_interval query = let open Bonsai.Let_syntax in let%sub dispatcher = dispatcher rpc ~where_to_connect in let%sub dispatcher = Bonsai.Effect_throttling.poll dispatcher in generic_poll_or_error q r ?clear_when_deactivated dispatcher ~every:retry_interval ~poll_behavior:Until_ok query ;; let babel_poll_until_ok q r ?clear_when_deactivated rpc ~where_to_connect ~retry_interval query = let open Bonsai.Let_syntax in let%sub dispatcher = babel_dispatcher rpc ~where_to_connect in let%sub dispatcher = Bonsai.Effect_throttling.poll dispatcher in generic_poll_or_error q r ?clear_when_deactivated dispatcher ~every:retry_interval ~poll_behavior:Until_ok query ;; end module Polling_state_rpc = struct let dispatcher ?(on_forget_client_error = fun _ -> Effect.Ignore) rpc ~where_to_connect = let open Bonsai.Let_syntax in let%sub connector = Bonsai.Dynamic_scope.lookup connector_var in let%sub client = Bonsai.Expert.thunk (fun () -> Polling_state_rpc.Client.create rpc) in let%sub forget_client_on_server = let perform_dispatch (connector, client) = Connector.with_connection connector ~where_to_connect ~callback:(fun connection -> match%map.Deferred Polling_state_rpc.Client.forget_on_server client connection with | Ok () -> Ok () | Error _ when Rpc.Connection.is_closed connection -> (* If the connection is closed, then any data for this connection has been forgotten by the server anyway, so the error is moot. *) Ok () | Error error -> Error error) in let%arr connector = connector and client = client in match%bind.Effect Effect.of_deferred_fun perform_dispatch (connector, client) with | Ok () -> Effect.Ignore | Error error -> on_forget_client_error error in let%sub () = Bonsai.Edge.lifecycle ~on_deactivate:forget_client_on_server () in let perform_query (connector, client) query = Connector.with_connection connector ~where_to_connect ~callback:(fun connection -> Polling_state_rpc.Client.dispatch client connection query) in let%arr connector = connector and client = client in Effect.of_deferred_fun (perform_query (connector, client)) ;; let poll q r ?clear_when_deactivated rpc ~where_to_connect ~every query = let open Bonsai.Let_syntax in let%sub dispatcher = dispatcher rpc ~where_to_connect in let%sub dispatcher = let%arr dispatcher = dispatcher in fun query -> let%map.Effect result = dispatcher query in Bonsai.Effect_throttling.Poll_result.Finished result in generic_poll_or_error q r ?clear_when_deactivated dispatcher ~every ~poll_behavior:Always query ;; let (type q cmp) (module Q : Bonsai.Comparator with type t = q and type comparator_witness = cmp) r ?clear_when_deactivated rpc ~where_to_connect ~every = let module M = struct include Q let equal a b = Q.comparator.compare a b = 0 end in Shared_poller.create (module Q) ~f:(fun query -> poll (module M) r ?clear_when_deactivated rpc ~where_to_connect ~every query) ;; end module Status = struct open Bonsai.Let_syntax module State = struct type t = | Connecting | Connected | Disconnected of Error.t | Failed_to_connect of Error.t [@@deriving sexp, equal] end (* This is a weird "dispatcher" component because it doesn't try to send an RPC at all; it only tries to make the connection, making not of all the events that occurred in the process. *) let dispatcher ~where_to_connect = Our_rpc.generic_dispatcher (fun connector (writeback : State.t -> unit) -> match%map.Deferred Connector.with_connection connector ~where_to_connect ~callback:(fun connection -> writeback Connected; upon (Rpc.Connection.close_reason connection ~on_close:`started) (fun reason -> writeback (Disconnected (Error.of_info reason))); Deferred.Or_error.return ()) with | Ok () -> () | Error error -> (* We know that an error indicates a failure to connect because [callback] never returns an error of its own. *) writeback (Failed_to_connect error)) ;; module Model = struct type state = | Initial | State of State.t [@@deriving sexp, equal] type nonrec t = { state : state ; clock : (Ui_incr.Clock.t option[@sexp.opaque] [@equal.ignore]) ; connecting_since : Time_ns.Alternate_sexp.t option } [@@deriving sexp, equal] end module Action = struct type nonrec t = | Set of State.t | Activate of Ui_incr.Clock.t [@@deriving sexp_of] end module Result = struct type t = { state : State.t ; connecting_since : Time_ns.Alternate_sexp.t option } [@@deriving sexp_of] end let state ~where_to_connect = let%sub dispatcher = dispatcher ~where_to_connect in let%sub model, inject = Bonsai.state_machine1 (module Model) (module Action) dispatcher ~default_model:{ state = Initial; clock = None; connecting_since = None } ~apply_action:(fun ~inject ~schedule_event dispatcher model action -> let writeback a = schedule_event (inject (Set a)) in let state = model.state in let new_state = match action, dispatcher with | Activate _, Inactive -> (* The activate message got to us, but we became inactive in the interim *) state | Activate _, Active dispatch -> (match state with | Initial | State (Disconnected _ | Failed_to_connect _) -> schedule_event (dispatch writeback); State Connecting | State (Connecting | Connected) -> (* We got activated, but we're still listening to the previous connection. *) state) | Set new_state, Active dispatch -> (match new_state with | Failed_to_connect _ | Disconnected _ -> (* we failed, but we're still active, so try to reconnect *) schedule_event (dispatch writeback) | Connected | Connecting -> ()); State new_state | Set new_state, Inactive -> State new_state in let clock = match action with | Activate clock -> Some clock | Set _ -> model.clock in let connecting_since = let now () = Option.map ~f:Ui_incr.Clock.now clock in match state with | State Connected -> (match new_state with | State Connected -> model.connecting_since | Initial | State (Connecting | Disconnected _ | Failed_to_connect _) -> now ()) | Initial -> now () | State _ -> model.connecting_since in { state = new_state; clock; connecting_since }) in let%sub () = let%sub clock = Bonsai.Incr.with_clock Ui_incr.return in let%sub on_activate = let%arr inject = inject and clock = clock in inject (Activate clock) in Bonsai.Edge.lifecycle ~on_activate () in let%arr { Model.state; connecting_since; _ } = model in let state = match state with | State status -> status | Initial -> Connecting in let connecting_since = match state with | Connected -> None | Connecting | Disconnected _ | Failed_to_connect _ -> connecting_since in { Result.state; connecting_since } ;; include Result end module Rpc = Our_rpc
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