package bonsai
A library for building dynamic webapps, using Js_of_ocaml
Install
Dune Dependency
Authors
Maintainers
Sources
v0.15.1.tar.gz
sha256=0c4a714146073f421f1a6179561f836b45d8dc012c743207d3481ea63bef74bf
doc/src/bonsai.web_ui_multi_select/single_factor.ml.html
Source file single_factor.ml
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open! Core open! Import open Bonsai_web open Single_factor_intf module type S = S module type Item = Item module Make (Item : Item) = struct module Searcher = struct (* Filters a set of items according to a search string *) module T = struct module Input = Item.Set module Result = struct type t = { items_matching_search : Item.Set.t ; update_search : string -> unit Bonsai.Effect.t ; current_search : string } end module Model = String module Action = String let apply_action ~inject:_ ~schedule_event:_ _input _model new_search = new_search let compute ~inject all_items search_string = let items_matching_search = Set.filter all_items ~f:(fun item -> String.Caseless.is_substring (Item.to_string item) ~substring:search_string) in { Result.items_matching_search ; update_search = inject ; current_search = search_string } ;; let name = Source_code_position.to_string [%here] end include T let bonsai ~initial input = Bonsai.of_module1 (module T) ~default_model:initial input ;; end module T = struct module Selection_status = struct type t = | Selected | Unselected [@@deriving compare, equal, sexp] let toggle = function | Selected -> Unselected | Unselected -> Selected ;; end module View_config = struct type t = { header : Vdom.Node.t ; autofocus_search_box : bool ; search_box_id : string option ; extra_row_attrs : (is_focused:bool -> Vdom.Attr.t) option } let create ?extra_row_attrs ?(autofocus_search_box = false) ?id ~header () = { header; autofocus_search_box; search_box_id = id; extra_row_attrs } ;; end module Input = struct type t = { items_matching_search : Item.Set.t ; update_search : string -> unit Bonsai.Effect.t ; all_items : Item.Set.t ; default_selection_status : Selection_status.t ; current_search : string ; view_config : View_config.t } end module Model = struct type t = { selection_status : Selection_status.t Map.M(Item).t ; focused_item : Item.t option } [@@deriving compare, equal, fields, sexp] let create ?(selection_status = Item.Map.empty) ?focused_item () = { selection_status; focused_item } ;; end module Action = struct type t = | Update_search_string of string | Set_item_selected of { item : Item.t ; status : Selection_status.t } | Set_all_selection_statuses of Selection_status.t Item.Map.t | Toggle_focused_item_selected | Set_focus of Item.t option | Move_focus of [ `Next | `Prev ] | Select_all | Select_none [@@deriving sexp_of] end module Result = struct type t = { view : Vdom.Node.t ; view_for_testing : string Lazy.t ; key_handler : Vdom_keyboard.Keyboard_event_handler.t ; inject : Action.t -> unit Bonsai.Effect.t ; selected_items : Item.Set.t } end let move_in_set set element ~dir = match element with | None -> (match dir with | `Prev -> Set.max_elt set | `Next -> Set.min_elt set) | Some element -> let sequence = match dir with | `Prev -> Set.to_sequence set ~less_or_equal_to:element ~order:`Decreasing | `Next -> Set.to_sequence set ~greater_or_equal_to:element ~order:`Increasing in (* The first element in the sequence will be [element], since the arguments that we pass are "_or_equal_to". *) Sequence.nth sequence 1 ;; let focused_item (input : Input.t) (model : Model.t) = Option.bind model.focused_item ~f:(fun focus -> if Set.mem input.items_matching_search focus then Some focus else None) ;; let is_item_selected (input : Input.t) (model : Model.t) ~item = match Map.find model.selection_status item |> Option.value ~default:input.default_selection_status with | Selected -> true | Unselected -> false ;; let selected_items (input : Input.t) (model : Model.t) = let explicitly_selected = List.filter_map (Map.to_alist model.selection_status) ~f:(fun (item, status) -> match status with | Selected -> Some item | Unselected -> None) |> Item.Set.of_list in let defaults = match input.default_selection_status with | Unselected -> Item.Set.empty | Selected -> Set.diff input.all_items (Set.of_map_keys model.selection_status) in Set.union explicitly_selected defaults ;; let apply_action ~inject:_ ~schedule_event (input : Input.t) (model : Model.t) (action : Action.t) = match action with | Update_search_string search_string -> let focused_item = Option.bind model.focused_item ~f:(fun focused_item -> if not (Set.mem input.items_matching_search focused_item) then None else Some focused_item) in schedule_event (input.update_search search_string); { model with focused_item } | Set_item_selected { item; status } -> { model with selection_status = Map.set model.selection_status ~key:item ~data:status } | Set_all_selection_statuses selection_status -> { model with selection_status } | Toggle_focused_item_selected -> (match focused_item input model with | None -> model | Some focused_item -> let selection_status = Map.update model.selection_status focused_item ~f:(fun status -> let status = Option.value status ~default:input.default_selection_status in Selection_status.toggle status) in { model with selection_status }) | Set_focus item -> { model with focused_item = item } | Move_focus dir -> let focused_item = move_in_set input.items_matching_search (focused_item input model) ~dir in (match focused_item with | None -> model | Some focused_item -> { model with focused_item = Some focused_item }) | Select_all -> let selection_status = Set.fold input.items_matching_search ~init:model.selection_status ~f:(fun map item -> Map.set map ~key:item ~data:Selected) in { model with selection_status } | Select_none -> let selection_status = Set.fold input.items_matching_search ~init:model.selection_status ~f:(fun map item -> Map.set map ~key:item ~data:Unselected) in { model with selection_status } ;; let view_for_testing (input : Input.t) (model : Model.t) = String.concat ~sep:"\n" (sprintf "Search string: '%s'" input.current_search :: List.map (Set.to_list input.items_matching_search) ~f:(fun item -> let is_focused = match model.focused_item with | None -> false | Some item' -> Item.( = ) item item' in let is_selected = is_item_selected input model ~item in sprintf !"%s %s %{Item}" (if is_focused then "->" else " ") (if is_selected then "*" else " ") item)) ;; let search_box_view (input : Input.t) ~inject ~autofocus ~id = let open Vdom in let on_input = function | None -> inject (Action.Update_search_string "") | Some text -> inject (Action.Update_search_string text) in let extra_attrs = Attr.combine (Attr.autofocus autofocus) (Option.value_map id ~f:Attr.id ~default:Attr.empty) in Vdom_input_widgets.Entry.text ~value:(Some input.current_search) ~on_input ~extra_attrs:[ extra_attrs ] () ;; let select_all_and_none_view ~inject = let open Vdom in let link ~text ~(action : Action.t) ~class_ = Node.a ~attr: (Attr.many_without_merge [ Attr.href "about:blank" ; Attr.on_click (fun ev -> match Bonsai_web.am_within_disabled_fieldset ev with | true -> Effect.Prevent_default | false -> Effect.Many [ inject action; Effect.Prevent_default ]) ; Attr.class_ class_ ]) [ Node.text text ] in Node.div ~attr:(Attr.class_ "multi-select-select-all-none") [ Node.text "Select: " ; link ~text:"all" ~action:Select_all ~class_:"multi-select-select-all" ; Node.text "; " ; link ~text:"none" ~action:Select_none ~class_:"multi-select-select-none" ] ;; let checkboxes_view (input : Input.t) (model : Model.t) ~extra_row_attrs ~selected_items ~inject = let open Vdom in let focused_item = focused_item input model in let checkboxes = List.map (Set.to_list input.items_matching_search) ~f:(fun item -> let checkbox = let on_change = Attr.on_change (fun ev _new_value -> let status = match Js_of_ocaml.Js.Opt.to_option ev##.target with | None -> Js_of_ocaml.Firebug.console##error "Target missing"; assert false | Some t -> let value = (Js_of_ocaml.Js.Unsafe.coerce t)##.checked in if Js_of_ocaml.Js.to_bool value then Selection_status.Selected else Unselected in inject (Action.Set_item_selected { item; status })) in let checked_attrs = [ Attr.checked; Attr.bool_property "checked" true ] in let unchecked_attrs = [ Attr.bool_property "checked" false ] in Node.input ~attr: (Attr.many_without_merge ([ on_change; Attr.type_ "checkbox" ] @ if Set.mem selected_items item then checked_attrs else unchecked_attrs)) [] in let is_focused = [%compare.equal: Item.t option] (Some item) focused_item in let extra_attrs = extra_row_attrs ~is_focused in let focus_attrs = if is_focused then Vdom.Attr.( many [ extra_attrs; Vdom.Attr.class_ "multi-select-item-focused" ]) else extra_attrs in let on_click = Attr.on_click (fun ev -> match Bonsai_web.am_within_disabled_fieldset ev with | true -> Effect.Ignore | false -> Effect.Many [ inject (Action.Set_focus (Some item)) ; inject Toggle_focused_item_selected ]) in Node.div ~attr: (Attr.many [ on_click; Vdom.Attr.class_ "multi-select-item"; focus_attrs ]) [ checkbox; Node.label [ Node.text (Item.to_string item) ] ]) in Node.div ~attr:(Attr.class_ "multi-select-checkboxes") checkboxes ;; let view (input : Input.t) model ~selected_items ~inject = let open Vdom in let select_all_and_none_view = select_all_and_none_view ~inject in let search_box = search_box_view input ~inject ~autofocus:input.view_config.autofocus_search_box ~id:input.view_config.search_box_id in let extra_row_attrs = Option.value input.view_config.extra_row_attrs ~default:(fun ~is_focused:_ -> Vdom.Attr.empty) in let checkboxes = checkboxes_view input model ~selected_items ~inject ~extra_row_attrs in Node.div ~attr:(Attr.class_ "multi-select-container") [ Node.div ~attr:(Attr.class_ "multi-select-header") [ input.view_config.header ] ; search_box ; select_all_and_none_view ; checkboxes ] ;; let key_handler ~inject = let open Vdom_keyboard in let command ?cond ~keys ~description f = let handler = let open Keyboard_event_handler.Handler in match cond with | None -> with_prevent_default f | Some cond -> only_handle_if cond f ~prevent_default:() in { Keyboard_event_handler.Command.keys; description; group = None; handler } in let key = Keystroke.create' in Keyboard_event_handler.of_command_list_exn [ command ~keys:[ key ArrowUp ] ~description:"Move focus one item up" (fun _ev -> inject (Action.Move_focus `Prev)) ; command ~keys:[ key ArrowDown ] ~description:"Move focus one item down" (fun _ev -> inject (Action.Move_focus `Next)) ; command ~keys:[ key Enter ] ~description:"Toggle whether focused item is selected" (fun _ev -> inject Action.Toggle_focused_item_selected) ] ;; let compute ~inject input model = let selected_items = selected_items input model in { Result.view_for_testing = lazy (view_for_testing input model) ; view = view input model ~selected_items ~inject ; key_handler = key_handler ~inject ; selected_items ; inject } ;; let name = Source_code_position.to_string [%here] end include T let bonsai' input = Bonsai.of_module1 (module T) input module _ = struct type t = { all_items : Item.Set.t ; default_selection_status : Selection_status.t ; view_config : View_config.t } [@@deriving fields] end module Initial_model_settings = struct type t = { search_string : string ; selection_status : Selection_status.t Item.Map.t option ; focused_item : Item.t option } let create ?(search_string = "") ?selection_status ?focused_item () = { search_string; selection_status; focused_item } ;; end let bonsai ?(initial_model_settings = Initial_model_settings.create ()) ?(default_selection_status = Value.return Selection_status.Unselected) ~view_config all_items = let open Bonsai.Let_syntax in let%sub search_results = Searcher.bonsai ~initial:initial_model_settings.search_string all_items in let input_for_t = let%map all_items = all_items and view_config = view_config and default_selection_status = default_selection_status and { Searcher.Result.items_matching_search; update_search; current_search } = search_results in { T.Input.items_matching_search ; update_search ; default_selection_status ; all_items ; current_search ; view_config } in bonsai' ~default_model: (T.Model.create ?selection_status:initial_model_settings.selection_status ?focused_item:initial_model_settings.focused_item ()) input_for_t ;; end
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