package bap-primus-wandering-scheduler
Evaluates all machines while
Install
Dune Dependency
Authors
Maintainers
Sources
v2.5.0.tar.gz
sha256=9c126781385d2fa9b8edab22e62b25c70bf2f99f6ec78abb7e5e36d63cfa4174
md5=5abd9b3628b43f797326034f31ca574f
doc/src/bap-plugin-primus_wandering/primus_wandering_main.ml.html
Source file primus_wandering_main.ml
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105
open Core_kernel[@@warning "-D"] open Bap.Std open Monads.Std open Bap_future.Std open Bap_primus.Std include Self() type t = { pending : Primus.Machine.id Int.Map.t; } let state = Primus.Machine.State.declare ~uuid:"99883d0e-94b2-41a4-bce6-1e4a949fd919" ~name:"wandering-scheduler" (fun _ -> {pending = Int.Map.empty}) module Make (Random : sig val generator : Primus.generator end) (Machine : Primus.Machine.S) = struct open Machine.Syntax module Generate = Primus.Generator.Make(Machine) (** a number of attempts to pick a live state before the next draw. *) let attempts = 4 type 'a m = 'a Machine.t let drop i t = {pending = Map.remove t.pending i} (** [reschedule n s] performs [n] attempts to choose a live clone, from the contestants. If nothing was chosen, then draws a new party of contestants and starts again. The algorithm is guaranteed to terminate since it is guaranteed that there is at least one live state, called the global state. Note, a winner - the clone that was chosen, is removed from the draw.*) let rec reschedule n t = if n > 0 && not (Map.is_empty t.pending) then let (max,_) = Map.max_elt_exn t.pending in Generate.next Random.generator >>= fun i -> let i = i mod (max + 1) in match Map.find t.pending i with | None -> reschedule (n-1) t | Some id -> Machine.status id >>= function | `Dead -> reschedule (n-1) (drop i t) | _ -> Machine.switch id >>| fun () -> drop i t else Machine.forks () >>| fun fs -> { pending = Seq.foldi fs ~init:Int.Map.empty ~f:(fun i cs id -> Map.set cs ~key:i ~data:id); } let schedule t = reschedule attempts t let step _blk = Machine.Local.get state >>= schedule >>= Machine.Local.put state let init () = Primus.Interpreter.leave_pos >>> step end let register enabled seed = let module Random = struct let generator = Primus.Generator.Random.lcg seed end in let module Scheduler = Make(Random) in if enabled then begin info "enabling the scheduler, using %d as the seed" seed; Primus.Machine.add_component (module Scheduler) [@warning "-D"]; end; Primus.Components.register_generic "wondering-scheduler" (module Scheduler) ~package:"bap" ~desc: "Enables the random wonderning scheduler (experimental). The \ scheduler will pick between the states randomly." open Config;; manpage [ `S "DESCRIPTION"; `P "The random wandering scheduler will pick between the states randomly."; `P "The round-robin scheduler will switch the context after each basic block." ];; let enabled = flag "scheduler" ~doc:"Enable the scheduler." let seed = param ~doc:"random generator seed" int "seed" let () = when_ready (fun {get=(!!)} -> register !!enabled !!seed)
sectionYPositions = computeSectionYPositions($el), 10)"
x-init="setTimeout(() => sectionYPositions = computeSectionYPositions($el), 10)"
>